From 4fb8f9f0905038f3180f108ec56b2a326ceb3483 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 6 Oct 2012 03:54:00 +0300 Subject: Add particle effect miss-effect-id to items and monsters. --- src/resources/iteminfo.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/resources/iteminfo.cpp') diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 7e106af80..c7d8ecc0e 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -81,8 +81,9 @@ ItemInfo::ItemInfo() : mMissileParticle(""), mColors(nullptr), mColorList(""), - mHitEffectId(0), - mCriticalHitEffectId(0), + mHitEffectId(-1), + mCriticalHitEffectId(-1), + mMissEffectId(-1), maxFloorOffset(32) { for (int f = 0; f < 10; f ++) -- cgit v1.2.3-70-g09d2