From 75802940ea0f10c4ecce5ab55140c38a164ba574 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 29 Dec 2015 02:21:53 +0300 Subject: Move shopitem into item directory. --- src/resources/item/shopitem.h | 178 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 178 insertions(+) create mode 100644 src/resources/item/shopitem.h (limited to 'src/resources/item/shopitem.h') diff --git a/src/resources/item/shopitem.h b/src/resources/item/shopitem.h new file mode 100644 index 000000000..e5f9efe0d --- /dev/null +++ b/src/resources/item/shopitem.h @@ -0,0 +1,178 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef RESOURCES_ITEM_SHOPITEM_H +#define RESOURCES_ITEM_SHOPITEM_H + +#include "resources/item/item.h" + +#include + +#include "localconsts.h" + +/** + * Represents an item in a shop inventory. It can store quantity and inventory + * indices of duplicate entries in the shop as well. + */ +class ShopItem final : public Item +{ + public: + /** + * Constructor. Creates a new ShopItem. + * + * @param inventoryIndex the inventory index of the item + * @param id the id of the item + * @param quantity number of available copies of the item + * @param price price of the item + */ + ShopItem(const int inventoryIndex, + const int id, + const int type, + const ItemColor color, + const int quantity, + const int price); + + /** + * Constructor. Creates a new ShopItem. Inventory index will be set to + * -1 and quantity to 0. + * + * @param id the id of the item + * @param price price of the item + */ + ShopItem(const int id, + const int type, + const ItemColor color, + const int price); + + A_DELETE_COPY(ShopItem) + + /** + * Destructor. + */ + ~ShopItem(); + + /** + * Add a duplicate. Id and price will be taken from this item. + * + * @param inventoryIndex the inventory index of the item + * @param quantity number of available copies of the item + */ + void addDuplicate(const int inventoryIndex, const int quantity); + + /** + * Add a duplicate. Id and price will be taken from this item. + * Needed for compatibility with ShopDuplicateItems (see) class + * documentation). + */ + void addDuplicate(); + + void update(); + + /** + * Gets the quantity of the currently topmost duplicate. + * + * @return the quantity of the currently topmost duplicate + */ + int getCurrentQuantity() const A_WARN_UNUSED + { + return mDuplicates.empty() ? 0 : mDuplicates.top()->quantity; + } + + /** + * Gets the inventory index of the currently topmost duplicate. + * + * @return the inventory index of the currently topmost duplicate + */ + int getCurrentInvIndex() const A_WARN_UNUSED + { + return mDuplicates.empty() ? mInvIndex : + mDuplicates.top()->inventoryIndex; + } + + /** + * Reduces the quantity of the topmost duplicate by the specified + * amount. Also reduces the total quantity of this DuplicateItem. + * Empty duplicates are automatically removed. + * + * If the amount is bigger than the quantity of the current topmost, + * only sell as much as possible. Returns the amount actually sold (do + * not ignore the return value!) + * + * @return the amount, that actually was sold. + */ + int sellCurrentDuplicate(const int quantity); + + /** + * Gets the price of the item. + * + * @return the price of the item + */ + int getPrice() const A_WARN_UNUSED + { return mPrice; } + + /** + * Gets the display name for the item in the shop list. + * + * @return the display name for the item in the shop list + */ + const std::string &getDisplayName() const A_WARN_UNUSED + { return mDisplayName; } + + void setVisible(const bool b) + { mVisible = b; } + + bool isVisible() const + { return mVisible; } + + void increaseUsedQuantity(const int amount); + + int getUsedQuantity() const A_WARN_UNUSED + { return mUsedQuantity; } + + void setDisabled(const bool b) + { mDisabled = b; } + + bool getDisabled() const A_WARN_UNUSED + { return mDisabled; } + + protected: + void updateDisplayName(const int quantity); + + std::string mDisplayName; + + /** + * Struct to keep track of duplicates. + */ + typedef struct + { + int inventoryIndex; + int quantity; + } DuplicateItem; + std::stack mDuplicates; /** <-- Stores duplicates */ + int mPrice; + int mUsedQuantity; + bool mShowQuantity; + bool mVisible; + bool mDisabled; +}; + +#endif // RESOURCES_ITEM_SHOPITEM_H -- cgit v1.2.3-60-g2f50