From b3fa7a53a29a1001935514a38f140af2b816771a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 9 Aug 2017 18:47:10 +0300 Subject: Allow for each item replace equip/use menu item to custom menu. Separate menus supproted for inventory, storage, cart. --- src/resources/db/itemdb.cpp | 103 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 103 insertions(+) (limited to 'src/resources/db/itemdb.cpp') diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index 6a7ed29eb..93c0e845a 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -236,6 +236,56 @@ void ItemDB::load() } } +static void loadMenu(XmlNodePtrConst parentNode, + STD_VECTOR &menu) +{ + for_each_xml_child_node(node, parentNode) + { + if (xmlNameEqual(node, "menu")) + { + const std::string name1 = XML::langProperty(node, + "name1", ""); + const std::string name2 = XML::langProperty(node, + "name2", ""); + const std::string command1 = XML::getProperty(node, + "command1", ""); + const std::string command2 = XML::getProperty(node, + "command2", command1); + menu.push_back(ItemMenuItem(name1, + name2, + command1, + command2)); + } + } +} + +static bool getIsEquipment(const ItemDbType type) +{ + switch (type) + { + case ItemDbType::EQUIPMENT_ONE_HAND_WEAPON: + case ItemDbType::EQUIPMENT_TWO_HANDS_WEAPON: + case ItemDbType::EQUIPMENT_TORSO: + case ItemDbType::EQUIPMENT_ARMS: + case ItemDbType::EQUIPMENT_HEAD: + case ItemDbType::EQUIPMENT_LEGS: + case ItemDbType::EQUIPMENT_SHIELD: + case ItemDbType::EQUIPMENT_RING: + case ItemDbType::EQUIPMENT_NECKLACE: + case ItemDbType::EQUIPMENT_FEET: + case ItemDbType::EQUIPMENT_AMMO: + case ItemDbType::EQUIPMENT_CHARM: + return true; + case ItemDbType::UNUSABLE: + case ItemDbType::USABLE: + case ItemDbType::CARD: + case ItemDbType::SPRITE_RACE: + case ItemDbType::SPRITE_HAIR: + default: + return false; + } +} + void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum, const SkipError skipError) @@ -582,6 +632,18 @@ void ItemDB::loadXmlFile(const std::string &fileName, { loadOrderSprite(itemInfo, itemChild, false); } + else if (xmlNameEqual(itemChild, "inventory")) + { + loadMenu(itemChild, itemInfo->getInventoryMenu()); + } + else if (xmlNameEqual(itemChild, "storage")) + { + loadMenu(itemChild, itemInfo->getStorageMenu()); + } + else if (xmlNameEqual(itemChild, "cart")) + { + loadMenu(itemChild, itemInfo->getCartMenu()); + } } /* @@ -643,6 +705,47 @@ void ItemDB::loadXmlFile(const std::string &fileName, } } + STD_VECTOR &inventoryMenu = itemInfo->getInventoryMenu(); + + if (inventoryMenu.empty()) + { + std::string name1 = itemInfo->getUseButton(); + std::string name2 = itemInfo->getUseButton2(); + const bool isEquipment = getIsEquipment(itemInfo->getType()); + + if (isEquipment) + { + if (name1.empty()) + { + // TRANSLATORS: popup menu item + name1 = _("Equip"); + } + if (name2.empty()) + { + // TRANSLATORS: popup menu item + name2 = _("Unequip"); + } + } + else + { + if (name1.empty()) + { + // TRANSLATORS: popup menu item + name1 = _("Use"); + } + if (name2.empty()) + { + // TRANSLATORS: popup menu item + name2 = _("Use"); + } + } + inventoryMenu.push_back(ItemMenuItem( + name1, + name2, + "useinv 'INVINDEX'", + "useinv 'INVINDEX'")); + } + #define CHECK_PARAM(param) \ if (param.empty()) \ { \ -- cgit v1.2.3-60-g2f50