From e5272cde78d23a297dad05976e8579b3e5759de4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 26 Feb 2012 21:49:39 +0300 Subject: Fix incorrect last dead frame delay for old servers. --- src/resources/animation.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/resources/animation.cpp') diff --git a/src/resources/animation.cpp b/src/resources/animation.cpp index 1c1da6ca5..388c1301e 100644 --- a/src/resources/animation.cpp +++ b/src/resources/animation.cpp @@ -69,3 +69,17 @@ void Animation::addGoto(std::string name, int rand) Frame frame = { nullptr, 0, 0, 0, rand, Frame::GOTO, name }; mFrames.push_back(frame); } + +void Animation::setLastFrameDelay(int delay) +{ + FramesRevIter it = mFrames.rbegin(); + FramesRevIter it_end = mFrames.rend(); + for (; it != it_end; ++ it) + { + if ((*it).type == Frame::ANIMATION && (*it).image) + { + (*it).delay = delay; + break; + } + } +} -- cgit v1.2.3-60-g2f50