From 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 2 Jan 2011 01:48:38 +0200 Subject: Initial commit. This code based on mana client http://www.gitorious.org/mana/mana and my private repository. --- src/resources/ambientlayer.h | 59 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 src/resources/ambientlayer.h (limited to 'src/resources/ambientlayer.h') diff --git a/src/resources/ambientlayer.h b/src/resources/ambientlayer.h new file mode 100644 index 000000000..928a568d2 --- /dev/null +++ b/src/resources/ambientlayer.h @@ -0,0 +1,59 @@ +/* + * The Mana Client + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef RESOURCES_AMBIENTOVERLAY_H +#define RESOURCES_AMBIENTOVERLAY_H + +class Graphics; +class Image; + +class AmbientLayer +{ + public: + /** + * Constructor. + * + * @param img the image this overlay displays + * @param parallax scroll factor based on camera position + * @param speedX scrolling speed in x-direction + * @param speedY scrolling speed in y-direction + * @param keepRatio rescale the image to keep + * the same ratio than in 800x600 resolution mode. + */ + AmbientLayer(Image *img, float parallax, + float speedX, float speedY, bool keepRatio = false); + + ~AmbientLayer(); + + void update(int timePassed, float dx, float dy); + + void draw(Graphics *graphics, int x, int y); + + private: + Image *mImage; + float mParallax; + float mPosX; /**< Current layer X position. */ + float mPosY; /**< Current layer Y position. */ + float mSpeedX; /**< Scrolling speed in X direction. */ + float mSpeedY; /**< Scrolling speed in Y direction. */ + bool mKeepRatio; /**< Keep overlay ratio on every resolution */ +}; + +#endif -- cgit v1.2.3-60-g2f50