From 033a6162914b8f6cdea446751160ca81fbd4c1ca Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 23 Oct 2013 19:50:09 +0300 Subject: replace some malloc/free by new/delete. --- src/render/mobileopenglgraphics.cpp | 4 ++-- src/render/normalopenglgraphics.cpp | 4 ++-- src/render/safeopenglgraphics.cpp | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/render') diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index 91184958b..ce930f416 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -906,7 +906,7 @@ SDL_Surface* MobileOpenGLGraphics::getScreenshot() SDL_LockSurface(screenshot); const unsigned int lineSize = 3 * w; - GLubyte *const buf = static_cast(malloc(lineSize)); + GLubyte *const buf = new GLubyte[lineSize]; if (!buf) return nullptr; @@ -929,7 +929,7 @@ SDL_Surface* MobileOpenGLGraphics::getScreenshot() memcpy(bot, buf, lineSize); } - free(buf); + delete [] buf; if (config.getBoolValue("usefbo")) graphicsManager.deleteFBO(&mFbo); diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index 4222051ea..fd5568b87 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -1124,7 +1124,7 @@ SDL_Surface* NormalOpenGLGraphics::getScreenshot() // Flip the screenshot, as OpenGL has 0,0 in bottom left const unsigned int lineSize = 3 * w; - GLubyte *const buf = static_cast(malloc(lineSize)); + GLubyte *const buf = new GLubyte[lineSize]; const int h2 = h / 2; for (int i = 0; i < h2; i++) @@ -1139,7 +1139,7 @@ SDL_Surface* NormalOpenGLGraphics::getScreenshot() memcpy(bot, buf, lineSize); } - free(buf); + delete [] buf; if (config.getBoolValue("usefbo")) graphicsManager.deleteFBO(&mFbo); diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp index cd3338188..1daf054ba 100644 --- a/src/render/safeopenglgraphics.cpp +++ b/src/render/safeopenglgraphics.cpp @@ -449,7 +449,7 @@ SDL_Surface* SafeOpenGLGraphics::getScreenshot() // Flip the screenshot, as OpenGL has 0,0 in bottom left unsigned int lineSize = 3 * w; - GLubyte* buf = static_cast(malloc(lineSize)); + GLubyte* buf = new GLubyte[lineSize]; const int h2 = h / 2; for (int i = 0; i < h2; i++) @@ -464,7 +464,7 @@ SDL_Surface* SafeOpenGLGraphics::getScreenshot() memcpy(bot, buf, lineSize); } - free(buf); + delete [] buf; if (config.getBoolValue("usefbo")) graphicsManager.deleteFBO(&mFbo); -- cgit v1.2.3-60-g2f50