From 5359b7c20b9ee93989a840e555f0a2102b7bb806 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Sep 2013 17:40:11 +0300 Subject: add SDL2 default render mode. in this mode SDL using own driver with hardware acceleration. --- src/render/sdl2graphics.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/render/sdl2graphics.cpp') diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp index 218f2cad7..82ad78198 100644 --- a/src/render/sdl2graphics.cpp +++ b/src/render/sdl2graphics.cpp @@ -70,6 +70,7 @@ static int FakeSDL_RenderCopy(SDL_Renderer *const renderer, SDLGraphics::SDLGraphics() : Graphics(), + mRendererFlags(SDL_RENDERER_SOFTWARE), mOldPixel(0), mOldAlpha(0) { @@ -633,7 +634,7 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp, mRect.w = w1; mRect.h = h1; - mRenderer = graphicsManager.createRenderer(mWindow, SDL_RENDERER_SOFTWARE); + mRenderer = graphicsManager.createRenderer(mWindow, mRendererFlags); SDLImageHelper::setRenderer(mRenderer); return videoInfo(); } -- cgit v1.2.3-60-g2f50