From 22e43e0f0d16fc207e3d3b7df013c50e0bfb17d7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 25 Dec 2015 01:48:51 +0300 Subject: Add restrict keyword in openglgraphicsdefadvanced.hpp --- src/render/normalopenglgraphics.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/render/normalopenglgraphics.cpp') diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index f4d99fa46..942377a4c 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -120,7 +120,7 @@ NormalOpenGLGraphics::~NormalOpenGLGraphics() deleteArraysInternal(); } -void NormalOpenGLGraphics::initArrays(const int vertCount) +void NormalOpenGLGraphics::initArrays(const int vertCount) restrict2 { mMaxVertices = vertCount; if (mMaxVertices < 500) @@ -150,7 +150,7 @@ void NormalOpenGLGraphics::deleteArrays() restrict2 deleteArraysInternal(); } -void NormalOpenGLGraphics::deleteArraysInternal() +void NormalOpenGLGraphics::deleteArraysInternal() restrict2 { delete [] mFloatTexArray; mFloatTexArray = nullptr; @@ -862,7 +862,7 @@ void NormalOpenGLGraphics::drawRescaledPattern(const Image * inline void NormalOpenGLGraphics::drawVertexes(const OpenGLGraphicsVertexes - &ogl) + &restrict ogl) restrict2 { const std::vector &intVertPool = ogl.mIntVertPool; std::vector::const_iterator iv; @@ -1660,7 +1660,8 @@ void NormalOpenGLGraphics::clearScreen() const restrict2 } #ifdef DEBUG_BIND_TEXTURE -void NormalOpenGLGraphics::debugBindTexture(const Image *const image) +void NormalOpenGLGraphics::debugBindTexture(const Image *restrict const image) + restrict2 { const std::string texture = image->getIdPath(); if (mOldTexture != texture) @@ -1676,7 +1677,8 @@ void NormalOpenGLGraphics::debugBindTexture(const Image *const image) } } #else -void NormalOpenGLGraphics::debugBindTexture(const Image *const image A_UNUSED) +void NormalOpenGLGraphics::debugBindTexture(const Image *restrict const + image A_UNUSED) restrict2 { } #endif -- cgit v1.2.3-60-g2f50