From 34279cbb4ea6506c3d64a62e20cd97643999ce61 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 23 Jun 2014 23:18:36 +0300 Subject: Add manual OpenGL context creation. For SDL2 set attributes for context version. For SDL1.2 in X11 create own context. For SDL1.2 and other platforms not implimented for now. Also try fallback if need to older context versions. --- src/render/modernopenglgraphics.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/render/modernopenglgraphics.cpp') diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index ce7f86f56..3595d6a78 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -41,6 +41,7 @@ #include "resources/openglimagehelper.h" #include "utils/sdlcheckutils.h" +#include "utils/sdlhelper.h" #include "debug.h" @@ -1260,6 +1261,11 @@ void ModernOpenGLGraphics::clearScreen() const glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); } +void ModernOpenGLGraphics::createGLContext() +{ + mGLContext = SDL::createGLContext(mWindow, 3, 3); +} + void ModernOpenGLGraphics::finalize(ImageCollection *const col) { FOR_EACH (ImageCollectionIter, it, col->draws) -- cgit v1.2.3-70-g09d2