From 132ee3146d10b6e6a860bfd7e03b5a8667f2a44b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 20 Jun 2017 01:02:22 +0300 Subject: Prevent Wshadow varnings in SDL code. --- src/render/mobileopenglgraphics.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/render/mobileopenglgraphics.h') diff --git a/src/render/mobileopenglgraphics.h b/src/render/mobileopenglgraphics.h index 19055119d..cdec3a0a5 100644 --- a/src/render/mobileopenglgraphics.h +++ b/src/render/mobileopenglgraphics.h @@ -39,7 +39,10 @@ #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif // USE_SDL2 +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wshadow") #include +#pragma GCC diagnostic pop #if defined(__APPLE__) #include #elif !defined(__native_client__) -- cgit v1.2.3-60-g2f50