From dee232be436909e84a39e9bc3e8949dbaba38e05 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 22 May 2014 20:13:25 +0300 Subject: Add to OpenGL renderers function for clear screen. --- src/render/mobileopenglgraphics.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/render/mobileopenglgraphics.cpp') diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index 58760ce60..8150c4f66 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -1318,6 +1318,11 @@ void MobileOpenGLGraphics::calcImageRect(ImageVertexes *const vert, #include "render/graphics_calcImageRect.hpp" } +void MobileOpenGLGraphics::clearScreen() const +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); +} + #ifdef DEBUG_BIND_TEXTURE void MobileOpenGLGraphics::debugBindTexture(const Image *const image) { -- cgit v1.2.3-70-g09d2