From 5919cdc663d5f60a8c5cc7e50ad0c43a18cf9829 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 31 Aug 2013 21:54:52 +0300 Subject: move particles into particle dir. --- src/particle/animationparticle.cpp | 61 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 src/particle/animationparticle.cpp (limited to 'src/particle/animationparticle.cpp') diff --git a/src/particle/animationparticle.cpp b/src/particle/animationparticle.cpp new file mode 100644 index 000000000..bc88e5d95 --- /dev/null +++ b/src/particle/animationparticle.cpp @@ -0,0 +1,61 @@ +/* + * The ManaPlus Client + * Copyright (C) 2006-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "particle/animationparticle.h" + +#include "simpleanimation.h" + +#include "render/graphics.h" + +#include "debug.h" + +AnimationParticle::AnimationParticle(Map *const map, + Animation *const animation) : + ImageParticle(map, nullptr), + mAnimation(new SimpleAnimation(animation)) +{ +} + +AnimationParticle::AnimationParticle(Map *const map, + XmlNodePtr const animationNode, + const std::string& dyePalettes): + ImageParticle(map, nullptr), + mAnimation(new SimpleAnimation(animationNode, dyePalettes)) +{ +} + +AnimationParticle::~AnimationParticle() +{ + delete mAnimation; + mAnimation = nullptr; + mImage = nullptr; +} + +bool AnimationParticle::update() +{ + if (mAnimation) + { + mAnimation->update(10); // particle engine is updated every 10ms + mImage = mAnimation->getCurrentImage(); + } + return Particle::update(); +} -- cgit v1.2.3-60-g2f50