From 12bf548533867a2eb3a1c354b778ef7f9157322a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 26 Aug 2011 16:57:05 +0300 Subject: Basic support for guild bot integration. Not working context menu actions, chat commands, auto complete. --- src/net/ea/chathandler.cpp | 7 +++++++ src/net/ea/guildhandler.cpp | 1 + 2 files changed, 8 insertions(+) (limited to 'src/net') diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp index c188a2204..e430dfc0f 100644 --- a/src/net/ea/chathandler.cpp +++ b/src/net/ea/chathandler.cpp @@ -25,6 +25,7 @@ #include "actorspritemanager.h" #include "being.h" #include "configuration.h" +#include "guildmanager.h" #include "localplayer.h" #include "playerrelations.h" #include "logger.h" @@ -161,6 +162,12 @@ void ChatHandler::processWhisper(Net::MessageIn &msg) if (nick != "Server") { + if (guildManager && guildManager->getEnableGuildBot() + && nick == "guild" && guildManager->processGuildMessage(chatMsg)) + { + return; + } + if (player_relations.hasPermission( nick, PlayerRelation::WHISPER)) { diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index 0210a76ff..2accb1f1d 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -125,6 +125,7 @@ void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) if (!guildTab && chatWindow) { guildTab = new GuildTab(); + guildTab->loadFromLogFile("#Guild"); if (player_node) player_node->addGuild(taGuild); memberList(guildId); -- cgit v1.2.3-60-g2f50