From 36ba43d6ea38062b17f7e63ef659962bfc51c64d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 6 Jun 2017 23:34:34 +0300 Subject: Fix clang-tidy check readability-implicit-bool-cast. --- src/net/tmwa/skillrecv.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/net/tmwa/skillrecv.cpp') diff --git a/src/net/tmwa/skillrecv.cpp b/src/net/tmwa/skillrecv.cpp index 546a94b2c..faea79059 100644 --- a/src/net/tmwa/skillrecv.cpp +++ b/src/net/tmwa/skillrecv.cpp @@ -60,10 +60,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg) msg.skip(24, "unused"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); - if (oldLevel && oldLevel != level) + if ((oldLevel != 0) && oldLevel != level) updateSkill = skillId; PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) + if (skillDialog != nullptr) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { @@ -72,10 +72,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg) } } } - if (skillDialog) + if (skillDialog != nullptr) { skillDialog->update(); - if (updateSkill) + if (updateSkill != 0) skillDialog->playUpdateEffect(updateSkill); } } @@ -99,7 +99,7 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg) if (success == CAST_S32(SKILL_FAILED) && skillId == CAST_S32(SKILL_BASIC)) { - if (localPlayer && + if ((localPlayer != nullptr) && bskill == CAST_S32(BSKILL_EMOTE) && reason == CAST_S32(RFAIL_SKILLDEP)) { -- cgit v1.2.3-70-g09d2