From 4e97da8e138b21a5f5bea75e6a8d3211e4f28594 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 24 Mar 2016 23:29:04 +0300 Subject: Add enum for item types. --- src/net/tmwa/inventoryrecv.cpp | 30 ++++++++++++++++++------------ 1 file changed, 18 insertions(+), 12 deletions(-) (limited to 'src/net/tmwa/inventoryrecv.cpp') diff --git a/src/net/tmwa/inventoryrecv.cpp b/src/net/tmwa/inventoryrecv.cpp index 6e1fe0cfe..605f08bbe 100644 --- a/src/net/tmwa/inventoryrecv.cpp +++ b/src/net/tmwa/inventoryrecv.cpp @@ -93,9 +93,10 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg) { const int index = msg.readInt16("index") - INVENTORY_OFFSET; const int itemId = msg.readInt16("item id"); - const uint8_t itemType = msg.readUInt8("item type"); + const ItemTypeT itemType = fromInt( + msg.readUInt8("item type"), + ItemTypeT); const uint8_t identified = msg.readUInt8("identify"); - msg.readInt16("equip type?"); const int equipType = msg.readInt16("equip type"); msg.readUInt8("attribute"); @@ -107,7 +108,7 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg) if (Ea::InventoryRecv::mDebugInventory) { logger->log("Index: %d, ID: %d, Type: %d, Identified: %d", - index, itemId, itemType, identified); + index, itemId, CAST_S32(itemType), identified); } if (inventory) @@ -158,8 +159,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg) for (int f = 0; f < maxCards; f++) cards[f] = msg.readInt16("card"); const int equipType = msg.readInt16("equip type"); - const int type = msg.readUInt8("item type"); - + const ItemTypeT type = fromInt(msg.readUInt8("item type"), ItemTypeT); const ItemInfo &itemInfo = ItemDB::get(itemId); const unsigned char err = msg.readUInt8("status"); BeingId floorId; @@ -270,7 +270,9 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg) int cards[maxCards]; const int index = msg.readInt16("index") - INVENTORY_OFFSET; const int itemId = msg.readInt16("item id"); - const uint8_t itemType = msg.readUInt8("item type"); + const ItemTypeT itemType = fromInt( + msg.readUInt8("item type"), + ItemTypeT); const uint8_t identified = msg.readUInt8("identified"); const int amount = msg.readInt16("amount"); const int arrow = msg.readInt16("arrow"); @@ -281,7 +283,7 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg) { logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, " "Qty: %d, Cards: %d, %d, %d, %d", - index, itemId, itemType, identified, amount, + index, itemId, CAST_S32(itemType), identified, amount, cards[0], cards[1], cards[2], cards[3]); } @@ -320,7 +322,9 @@ void InventoryRecv::processPlayerStorage(Net::MessageIn &msg) int cards[maxCards]; const int index = msg.readInt16("index") - STORAGE_OFFSET; const int itemId = msg.readInt16("item id"); - const uint8_t itemType = msg.readUInt8("item type"); + const ItemTypeT itemType = fromInt( + msg.readUInt8("item type"), + ItemTypeT); const uint8_t identified = msg.readUInt8("identified"); const int amount = msg.readInt16("amount"); msg.readInt16("arrow"); @@ -331,7 +335,7 @@ void InventoryRecv::processPlayerStorage(Net::MessageIn &msg) { logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, " "Qty: %d, Cards: %d, %d, %d, %d", - index, itemId, itemType, identified, amount, + index, itemId, CAST_S32(itemType), identified, amount, cards[0], cards[1], cards[2], cards[3]); } @@ -400,7 +404,9 @@ void InventoryRecv::processPlayerStorageEquip(Net::MessageIn &msg) int cards[maxCards]; const int index = msg.readInt16("index") - STORAGE_OFFSET; const int itemId = msg.readInt16("item id"); - const uint8_t itemType = msg.readUInt8("item type"); + const ItemTypeT itemType = fromInt( + msg.readUInt8("item type"), + ItemTypeT); const uint8_t identified = msg.readUInt8("identified"); const int amount = 1; msg.readInt16("equip point?"); @@ -414,7 +420,7 @@ void InventoryRecv::processPlayerStorageEquip(Net::MessageIn &msg) { logger->log("Index: %d, ID: %d, Type: %d, Identified: %u, " "Qty: %d, Cards: %d, %d, %d, %d, Refine: %u", - index, itemId, itemType, + index, itemId, CAST_S32(itemType), CAST_U32(identified), amount, cards[0], cards[1], cards[2], cards[3], CAST_U32(refine)); @@ -461,7 +467,7 @@ void InventoryRecv::processPlayerStorageAdd(Net::MessageIn &msg) { Ea::InventoryRecv::mStorage->setItem(index, itemId, - 0, + ItemType::Unknown, amount, refine, ItemColor_one, -- cgit v1.2.3-70-g09d2