From caf62e4d1c039f8d4d33bfd05f476890fdc79fcf Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 27 Apr 2012 23:03:43 +0300 Subject: Improve screen position calculation. --- src/net/manaserv/playerhandler.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/net/manaserv/playerhandler.cpp') diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp index b2609cf02..eeb597908 100644 --- a/src/net/manaserv/playerhandler.cpp +++ b/src/net/manaserv/playerhandler.cpp @@ -306,8 +306,8 @@ void PlayerHandler::handleMapChangeMessage(Net::MessageIn &msg) game->changeMap(mapName); const Vector &playerPos = player_node->getPosition(); - float scrollOffsetX = 0.0f; - float scrollOffsetY = 0.0f; + int scrollOffsetX = 0; + int scrollOffsetY = 0; /* Scroll if neccessary */ if (!sameMap @@ -322,8 +322,7 @@ void PlayerHandler::handleMapChangeMessage(Net::MessageIn &msg) player_node->setPosition(x, y); player_node->setDestination(x, y); - logger->log("Adjust scrolling by %d,%d", (int) scrollOffsetX, - (int) scrollOffsetY); + logger->log("Adjust scrolling by %d,%d", scrollOffsetX, scrollOffsetY); viewport->scrollBy(scrollOffsetX, scrollOffsetY); } -- cgit v1.2.3-70-g09d2