From 0e3549dd92ac1eac1916b3f5110036ab59fe2fec Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 20 Mar 2019 22:14:01 +0300 Subject: Possible fix for desync in moving Handle player stop packet always. Check desync always if tile changed client side. Check desync always if server move response packet received. Removed unused configuration option. --- src/net/eathena/generalhandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/eathena/generalhandler.cpp') diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index ff420092d..1226e03f9 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -83,7 +83,7 @@ namespace EAthena GeneralHandler::GeneralHandler() : mAdminHandler(new AdminHandler), - mBeingHandler(new BeingHandler(config.getBoolValue("EnableSync"))), + mBeingHandler(new BeingHandler), mBuySellHandler(new BuySellHandler), mCharServerHandler(new CharServerHandler), mChatHandler(new ChatHandler), -- cgit v1.2.3-70-g09d2