From 10b5b99e5e7e5f332c077a2d261df8f02f111c4f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 17:21:42 +0300 Subject: Move INT stat from net enum into attributes. --- src/net/ea/eaprotocol.h | 3 +-- src/net/ea/playerhandler.cpp | 4 ++-- 2 files changed, 3 insertions(+), 4 deletions(-) (limited to 'src/net/ea') diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h index fcd9cd3cf..176dcdebc 100644 --- a/src/net/ea/eaprotocol.h +++ b/src/net/ea/eaprotocol.h @@ -29,8 +29,7 @@ enum EA_STR = 0xd, EA_AGI, - EA_VIT, - EA_INT + EA_VIT }; enum diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 5c631338c..e45dbd1fe 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -376,7 +376,7 @@ void PlayerHandler::setStat(const int type, setStatComplex(EA_VIT); break; case 0x0010: - setStatComplex(EA_INT); + setStatComplex(Attributes::INT); break; case 0x0011: setStatComplex(Attributes::DEX); @@ -464,7 +464,7 @@ void PlayerHandler::setStat(const int type, statusWindow->setPointsNeeded(EA_VIT, base); break; case 0x0023: - statusWindow->setPointsNeeded(EA_INT, base); + statusWindow->setPointsNeeded(Attributes::INT, base); break; case 0x0024: statusWindow->setPointsNeeded(Attributes::DEX, base); -- cgit v1.2.3-70-g09d2