From 0e9ef0640cab30431bef8a4683a5da549d5c8f88 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 30 Jul 2011 01:02:50 +0300 Subject: Extract shared logic from guildhandler and partyhandler netcode to ea namespace. --- src/net/ea/gamehandler.cpp | 2 +- src/net/ea/gamehandler.h | 1 - src/net/ea/gui/guildtab.cpp | 154 ++++++++++++ src/net/ea/gui/guildtab.h | 57 +++++ src/net/ea/gui/partytab.cpp | 245 ++++++++++++++++++ src/net/ea/gui/partytab.h | 58 +++++ src/net/ea/guildhandler.cpp | 590 ++++++++++++++++++++++++++++++++++++++++++++ src/net/ea/guildhandler.h | 115 +++++++++ src/net/ea/partyhandler.cpp | 451 +++++++++++++++++++++++++++++++++ src/net/ea/partyhandler.h | 91 +++++++ 10 files changed, 1762 insertions(+), 2 deletions(-) create mode 100644 src/net/ea/gui/guildtab.cpp create mode 100644 src/net/ea/gui/guildtab.h create mode 100644 src/net/ea/gui/partytab.cpp create mode 100644 src/net/ea/gui/partytab.h create mode 100644 src/net/ea/guildhandler.cpp create mode 100644 src/net/ea/guildhandler.h create mode 100644 src/net/ea/partyhandler.cpp create mode 100644 src/net/ea/partyhandler.h (limited to 'src/net/ea') diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 694600322..0b6b8a040 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -98,4 +98,4 @@ void GameHandler::processMapQuitResponse(Net::MessageIn &msg) new OkDialog(_("Game"), _("Request to quit denied!"), NULL); } -} // namespace TmwAthena +} // namespace Ea diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h index 16168636b..abfaaa6b4 100644 --- a/src/net/ea/gamehandler.h +++ b/src/net/ea/gamehandler.h @@ -52,7 +52,6 @@ class GameHandler : public Net::GameHandler, public Mana::Listener virtual void setMap(const std::string map); - /** The tmwAthena protocol is making use of the MP status bar. */ virtual bool canUseMagicBar() const { return true; } diff --git a/src/net/ea/gui/guildtab.cpp b/src/net/ea/gui/guildtab.cpp new file mode 100644 index 000000000..037885fd1 --- /dev/null +++ b/src/net/ea/gui/guildtab.cpp @@ -0,0 +1,154 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/ea/gui/guildtab.h" + +#include "chatlog.h" +#include "commandhandler.h" +#include "guild.h" +#include "localplayer.h" + +#include "gui/theme.h" + +#include "net/net.h" + +#include "net/ea/guildhandler.h" + +#include "net/guildhandler.h" + +#include "resources/iteminfo.h" +#include "resources/itemdb.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include "debug.h" + +namespace Ea +{ +extern Guild *taGuild; + +GuildTab::GuildTab() : + ChatTab(_("Guild")) +{ + setTabColor(&Theme::getThemeColor(Theme::GUILD_CHAT_TAB)); +} + +GuildTab::~GuildTab() +{ +} + +bool GuildTab::handleCommand(const std::string &type, const std::string &args) +{ + if (type == "help") + { + if (args == "invite") + { + chatLog(_("Command: /invite ")); + chatLog(_("This command invites to the guild you're in.")); + chatLog(_("If the has spaces in it, enclose it in " + "double quotes (\").")); + } + else if (args == "leave") + { + chatLog(_("Command: /leave")); + chatLog(_("This command causes the player to leave the guild.")); + } + else + return false; + } +/* + else if (type == "create" || type == "new") + { + if (args.empty()) + chatLog(_("Guild name is missing."), BY_SERVER); + else + Net::getGuildHandler()->create(args); + } +*/ + else if (type == "invite" && taGuild) + { + Net::getGuildHandler()->invite(taGuild->getId(), args); + } + else if (type == "leave" && taGuild) + { + Net::getGuildHandler()->leave(taGuild->getId()); + } + else if (type == "kick" && taGuild) + { + Net::getGuildHandler()->kick(taGuild->getMember(args)); + } + else if (type == "notice" && taGuild) + { + std::string str1 = args.substr(0, 60); + std::string str2 = ""; + if (args.size() > 60) + str2 = args.substr(60); + Net::getGuildHandler()->changeNotice(taGuild->getId(), str1, str2); + } + else + { + return false; + } + + return true; +} + +void GuildTab::handleInput(const std::string &msg) +{ + if (!taGuild) + return; + + if (chatWindow) + { + Net::getGuildHandler()->chat(taGuild->getId(), + chatWindow->doReplace(msg)); + } + else + { + Net::getGuildHandler()->chat(taGuild->getId(), msg); + } +} + +void GuildTab::showHelp() +{ + chatLog(_("/help > Display this help.")); + chatLog(_("/invite > Invite a player to your guild")); + chatLog(_("/leave > Leave the guild you are in")); + chatLog(_("/kick > Kick some one from the guild you are in")); +} + +void GuildTab::getAutoCompleteList(std::vector &names) const +{ + if (taGuild) + taGuild->getNames(names); + names.push_back("/notice "); +} + +void GuildTab::saveToLogFile(std::string &msg) +{ + if (chatLogger) + chatLogger->log("#Guild", msg); +} + +} // namespace Ea diff --git a/src/net/ea/gui/guildtab.h b/src/net/ea/gui/guildtab.h new file mode 100644 index 000000000..f4b87f8a2 --- /dev/null +++ b/src/net/ea/gui/guildtab.h @@ -0,0 +1,57 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef EA_GUILDTAB_H +#define EA_GUILDTAB_H + +#include "gui/widgets/chattab.h" + +namespace Ea +{ + +/** + * A tab for a guild chat channel. + */ +class GuildTab : public ChatTab +{ + public: + GuildTab(); + + ~GuildTab(); + + bool handleCommand(const std::string &type, const std::string &args); + + void showHelp(); + + void saveToLogFile(std::string &msg); + + int getType() const { return ChatTab::TAB_GUILD; } + + protected: + void handleInput(const std::string &msg); + + void getAutoCompleteList(std::vector &names) const; +}; + +} // namespace Ea + +#endif // EA_GUILDTAB_H diff --git a/src/net/ea/gui/partytab.cpp b/src/net/ea/gui/partytab.cpp new file mode 100644 index 000000000..02e0910a7 --- /dev/null +++ b/src/net/ea/gui/partytab.cpp @@ -0,0 +1,245 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/ea/gui/partytab.h" + +#include "chatlog.h" +#include "commandhandler.h" +#include "localplayer.h" +#include "party.h" + +#include "gui/theme.h" + +#include "net/net.h" +#include "net/partyhandler.h" + +#include "resources/iteminfo.h" +#include "resources/itemdb.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include "net/chathandler.h" + +#include "debug.h" + +namespace Ea +{ + +PartyTab::PartyTab() : + ChatTab(_("Party")) +{ + setTabColor(&Theme::getThemeColor(Theme::PARTY_CHAT_TAB)); +} + +PartyTab::~PartyTab() +{ +} + +void PartyTab::handleInput(const std::string &msg) +{ + if (chatWindow) + Net::getPartyHandler()->chat(chatWindow->doReplace(msg)); + else + Net::getPartyHandler()->chat(msg); +} + +void PartyTab::showHelp() +{ + chatLog(_("/help > Display this help.")); + chatLog(_("/invite > Invite a player to your party")); + chatLog(_("/leave > Leave the party you are in")); + chatLog(_("/kick > Kick some one from the party you are in")); + chatLog(_("/item > Show/change party item sharing options")); + chatLog(_("/exp > Show/change party experience sharing options")); +} + +bool PartyTab::handleCommand(const std::string &type, const std::string &args) +{ + if (type == "help") + { + if (args == "invite") + { + chatLog(_("Command: /invite ")); + chatLog(_("This command invites to party with you.")); + chatLog(_("If the has spaces in it, enclose it in " + "double quotes (\").")); + } + else if (args == "leave") + { + chatLog(_("Command: /leave")); + chatLog(_("This command causes the player to leave the party.")); + } + else if (args == "item") + { + chatLog(_("Command: /item ")); + chatLog( + _("This command changes the party's item sharing policy.")); + chatLog(_(" can be one of \"1\", \"yes\", \"true\" to " + "enable item sharing, or \"0\", \"no\", \"false\" to " + "disable item sharing.")); + chatLog(_("Command: /item")); + chatLog(_("This command displays the party's" + " current item sharing policy.")); + } + else if (args == "exp") + { + chatLog(_("Command: /exp ")); + chatLog(_("This command changes the party's " + "experience sharing policy.")); + chatLog(_(" can be one of \"1\", \"yes\", \"true\" to " + "enable experience sharing, or \"0\"," + " \"no\", \"false\" to disable experience sharing.")); + chatLog(_("Command: /exp")); + chatLog(_("This command displays the party's current " + "experience sharing policy.")); + } + else + { + return false; + } + } + else if (type == "create" || type == "new") + { + if (args.empty()) + chatLog(_("Party name is missing."), BY_SERVER); + else + Net::getPartyHandler()->create(args); + } + else if (type == "invite") + { + Net::getPartyHandler()->invite(args); + } + else if (type == "leave") + { + Net::getPartyHandler()->leave(); + } + else if (type == "kick") + { + Net::getPartyHandler()->kick(args); + } + else if (type == "item") + { + if (args.empty()) + { + switch (Net::getPartyHandler()->getShareItems()) + { + case PARTY_SHARE: + chatLog(_("Item sharing enabled."), BY_SERVER); + return true; + case PARTY_SHARE_NO: + chatLog(_("Item sharing disabled."), BY_SERVER); + return true; + case PARTY_SHARE_NOT_POSSIBLE: + chatLog(_("Item sharing not possible."), BY_SERVER); + return true; + case PARTY_SHARE_UNKNOWN: + chatLog(_("Item sharing unknown."), BY_SERVER); + return true; + default: + break; + } + } + + char opt = CommandHandler::parseBoolean(args); + + switch (opt) + { + case 1: + Net::getPartyHandler()->setShareItems(PARTY_SHARE); + break; + case 0: + Net::getPartyHandler()->setShareItems(PARTY_SHARE_NO); + break; + case -1: + chatLog(strprintf(BOOLEAN_OPTIONS, "item")); + default: + break; + } + } + else if (type == "exp") + { + if (args.empty()) + { + switch (Net::getPartyHandler()->getShareExperience()) + { + case PARTY_SHARE: + chatLog(_("Experience sharing enabled."), BY_SERVER); + return true; + case PARTY_SHARE_NO: + chatLog(_("Experience sharing disabled."), BY_SERVER); + return true; + case PARTY_SHARE_NOT_POSSIBLE: + chatLog(_("Experience sharing not possible."), BY_SERVER); + return true; + case PARTY_SHARE_UNKNOWN: + chatLog(_("Experience sharing unknown."), BY_SERVER); + return true; + default: + break; + } + } + + char opt = CommandHandler::parseBoolean(args); + + switch (opt) + { + case 1: + Net::getPartyHandler()->setShareExperience(PARTY_SHARE); + break; + case 0: + Net::getPartyHandler()->setShareExperience(PARTY_SHARE_NO); + break; + case -1: + chatLog(strprintf(BOOLEAN_OPTIONS, "exp")); + default: + break; + } + } + else + { + return false; + } + + return true; +} + +void PartyTab::getAutoCompleteList(std::vector &names) const +{ + if (!player_node) + return; + + Party *p = player_node->getParty(); + + if (p) + p->getNames(names); +} + +void PartyTab::saveToLogFile(std::string &msg) +{ + if (chatLogger) + chatLogger->log("#Party", msg); +} + +} // namespace Ea + diff --git a/src/net/ea/gui/partytab.h b/src/net/ea/gui/partytab.h new file mode 100644 index 000000000..f34d51370 --- /dev/null +++ b/src/net/ea/gui/partytab.h @@ -0,0 +1,58 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef EA_PARTYTAB_H +#define EA_PARTYTAB_H + +#include "gui/widgets/chattab.h" + +namespace Ea +{ + +/** + * A tab for a party chat channel. + */ +class PartyTab : public ChatTab +{ + public: + PartyTab(); + ~PartyTab(); + + void showHelp(); + + bool handleCommand(const std::string &type, const std::string &args); + + int getType() const { return ChatTab::TAB_PARTY; } + + void saveToLogFile(std::string &msg); + + protected: + void handleInput(const std::string &msg); + + virtual void getAutoCompleteList(std::vector&) const; +}; + +extern PartyTab *partyTab; + +} // namespace Ea + +#endif // EA_PARTYTAB_H diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp new file mode 100644 index 000000000..cf0e19b36 --- /dev/null +++ b/src/net/ea/guildhandler.cpp @@ -0,0 +1,590 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/ea/guildhandler.h" + +#include "actorspritemanager.h" +#include "guild.h" +#include "event.h" +#include "localplayer.h" +#include "log.h" + +#include "gui/socialwindow.h" + +#include "utils/gettext.h" + +#include "debug.h" + +namespace Ea +{ +GuildTab *guildTab = 0; +Guild *taGuild = 0; + +GuildHandler::GuildHandler() : + showBasicInfo(false) +{ +} + +GuildHandler::~GuildHandler() +{ + delete guildTab; + guildTab = 0; +} + +void GuildHandler::requestAlliance(int guildId A_UNUSED, + int otherGuildId A_UNUSED) +{ + // TODO +} + +void GuildHandler::requestAllianceResponse(int guildId A_UNUSED, + int otherGuildId A_UNUSED, + bool response A_UNUSED) +{ + // TODO +} + +void GuildHandler::endAlliance(int guildId A_UNUSED, int otherGuildId A_UNUSED) +{ + // TODO +} + +bool GuildHandler::isSupported() +{ + return true; +} + +void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) +{ + int flag = msg.readInt8(); + + switch (flag) + { + case 0: + // Success + SERVER_NOTICE(_("Guild created.")) + break; + + case 1: + // Already in a guild + SERVER_NOTICE(_("You are already in guild.")) + break; + + case 2: + // Unable to make (likely name already in use) + SERVER_NOTICE(_("You are already in guild.")) + break; + + case 3: + // Emperium check failed + SERVER_NOTICE(_("Emperium check failed.")) + break; + + default: + // Unknown response + SERVER_NOTICE(_("Unknown server response.")) + break; + } +} + +void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) +{ + int guildId = msg.readInt32(); + int emblem = msg.readInt32(); + int posMode = msg.readInt32(); + msg.readInt32(); // Unused + msg.readInt8(); // Unused + std::string guildName = msg.readString(24); + + Guild *g = Guild::getGuild(static_cast(guildId)); + if (!g) + return; + + g->setName(guildName); + g->setEmblemId(emblem); + if (!taGuild) + taGuild = g; + if (!guildTab && chatWindow) + { + guildTab = new GuildTab(); + if (player_node) + player_node->addGuild(taGuild); + memberList(guildId); + } + + if (player_node) + { + player_node->setGuild(g); + player_node->setGuildName(g->getName()); + } + + logger->log("Guild position info: %d %d %d %s\n", guildId, + emblem, posMode, guildName.c_str()); +} + +void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg) +{ + int accountId = msg.readInt32(); // Account ID + int charId = msg.readInt32(); // Char ID + int online = msg.readInt32(); // Flag + if (taGuild) + { + GuildMember *m = taGuild->getMember(accountId, charId); + if (m) + m->setOnline(online); + } +} + +void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) +{ + msg.readInt32(); // Type (0x57 for member, 0xd7 for master) +} + +void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) +{ + int guildId = msg.readInt32(); // Guild ID + int level = msg.readInt32(); // Guild level + int members = msg.readInt32(); // 'Connect member' + int maxMembers = msg.readInt32(); // 'Max member' + int avgLevel = msg.readInt32(); // Average level + int exp = msg.readInt32(); // Exp + int nextExp = msg.readInt32(); // Next exp + msg.skip(16); // unused + std::string name = msg.readString(24); // Name + std::string master = msg.readString(24); // Master's name + std::string castle = msg.readString(20); // Castles + // (ie: "Six Castles" or "None Taken") + + if (guildTab && showBasicInfo) + { + showBasicInfo = false; + guildTab->chatLog(strprintf( + _("Guild name: %s"), name.c_str()), BY_SERVER); + guildTab->chatLog(strprintf( + _("Guild master: %s"), master.c_str()), BY_SERVER); + guildTab->chatLog(strprintf( + _("Guild level: %d"), level), BY_SERVER); + guildTab->chatLog(strprintf( + _("Online members: %d"), members), BY_SERVER); + guildTab->chatLog(strprintf( + _("Max members: %d"), maxMembers), BY_SERVER); + guildTab->chatLog(strprintf( + _("Average level: %d"), avgLevel), BY_SERVER); + guildTab->chatLog(strprintf( + _("Guild exp: %d"), exp), BY_SERVER); + guildTab->chatLog(strprintf( + _("Guild next exp: %d"), nextExp), BY_SERVER); + guildTab->chatLog(strprintf( + _("Guild castle: %s"), castle.c_str()), BY_SERVER); + } + + Guild *g = Guild::getGuild(static_cast(guildId)); + if (!g) + return; + g->setName(name); +} + +void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg) +{ + int length = msg.readInt16(); + int count = (length - 4) / 32; + + for (int i = 0; i < count; i++) + { + msg.readInt32(); // 'Opposition' + msg.readInt32(); // Other guild ID + msg.readString(24); // Other guild name + } +} + +void GuildHandler::processGuildMemberList(Net::MessageIn &msg) +{ + int length = msg.readInt16(); + int count = (length - 4) / 104; + if (!taGuild) + { + logger->log1("!taGuild"); + return; + } + + taGuild->clearMembers(); + + for (int i = 0; i < count; i++) + { + int id = msg.readInt32(); // Account ID + int charId = msg.readInt32(); // Char ID + msg.readInt16(); // Hair + msg.readInt16(); // Hair color + int gender = msg.readInt16(); // Gender + int race = msg.readInt16(); // Class + int level = msg.readInt16(); // Level + int exp = msg.readInt32(); // Exp + int online = msg.readInt32(); // Online + int pos = msg.readInt32(); // Position + msg.skip(50); // unused + std::string name = msg.readString(24); // Name + + GuildMember *m = taGuild->addMember(id, charId, name); + if (m) + { + m->setOnline(online); + m->setID(id); + m->setCharId(charId); + if (!gender) + m->setGender(GENDER_FEMALE); + else if (gender == 1) + m->setGender(GENDER_MALE); + else + m->setGender(GENDER_UNSPECIFIED); + + m->setLevel(level); + m->setExp(exp); + m->setPos(pos); + m->setRace(race); +// m->setDisplayBold(!pos); + if (actorSpriteManager) + { + Being *being = actorSpriteManager->findBeingByName( + name, Being::PLAYER); + if (being) + { + being->setGuildName(taGuild->getName()); + if (being->getLevel() != level) + { + being->setLevel(level); + being->updateName(); + } + } + } + } + } + taGuild->sort(); + if (actorSpriteManager) + { + actorSpriteManager->updatePlayerGuild(); + actorSpriteManager->updatePlayerColors(); + } +} + +void GuildHandler::processGuildPosNameList(Net::MessageIn &msg) +{ + if (!taGuild) + { + logger->log1("!taGuild"); + return; + } + + int length = msg.readInt16(); + int count = (length - 4) / 28; + + for (int i = 0; i < count; i++) + { + int id = msg.readInt32(); // ID + std::string name = msg.readString(24); // Position name + taGuild->addPos(id, name); + } +} + +void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg) +{ + int length = msg.readInt16(); + int count = (length - 4) / 16; + + for (int i = 0; i < count; i++) + { + msg.readInt32(); // ID + msg.readInt32(); // Mode + msg.readInt32(); // Same ID + msg.readInt32(); // Exp mode + } +} + +void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg) +{ + msg.readInt16(); // Always 44 + msg.readInt32(); // ID + msg.readInt32(); // Mode + msg.readInt32(); // Same ID + msg.readInt32(); // Exp mode + msg.readString(24); // Name +} + +void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg) +{ + msg.readInt16(); // Always 16 + int accountId = msg.readInt32(); // Account ID + int charId = msg.readInt32(); // Char ID + int pos = msg.readInt32(); // Position + if (taGuild) + { + GuildMember *m = taGuild->getMember(accountId, charId); + if (m) + m->setPos(pos); + } +} + +void GuildHandler::processGuildEmblem(Net::MessageIn &msg) +{ + int length = msg.readInt16(); + + msg.readInt32(); // Guild ID + msg.readInt32(); // Emblem ID + msg.skip(length - 12); // Emblem data (unknown format) +} + +void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg) +{ + int length = msg.readInt16(); + int count = (length - 6) / 37; + + msg.readInt16(); // 'Skill point' + + for (int i = 0; i < count; i++) + { + msg.readInt16(); // ID + msg.readInt16(); // 'Info' (unknown atm) + msg.readInt16(); // unused + msg.readInt16(); // Level + msg.readInt16(); // SP + msg.readInt16(); // 'Range' + msg.skip(24); // unused + msg.readInt8(); // Can be increased + } +} + +void GuildHandler::processGuildNotice(Net::MessageIn &msg) +{ + std::string msg1 = msg.readString(60); // Mes1 + std::string msg2 = msg.readString(120); // Mes2 + if (guildTab) + { + guildTab->chatLog(msg1, BY_SERVER); + guildTab->chatLog(msg2, BY_SERVER); + } +} + +void GuildHandler::processGuildInvite(Net::MessageIn &msg) +{ + int guildId = msg.readInt32(); + std::string guildName = msg.readString(24); + + if (socialWindow) + socialWindow->showGuildInvite(guildName, guildId, ""); +} + +void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) +{ + int flag = msg.readInt8(); + if (!guildTab) + return; + + switch (flag) + { + case 0: + guildTab->chatLog(_("Could not inivte user to guild."), BY_SERVER); + break; + + case 1: + guildTab->chatLog(_("User rejected guild invite."), BY_SERVER); + break; + + case 2: + guildTab->chatLog(_("User is now part of your guild."), BY_SERVER); + break; + + case 3: + guildTab->chatLog(_("Your guild is full."), BY_SERVER); + break; + + default: + guildTab->chatLog(_("Unknown guild invite response."), BY_SERVER); + break; + } +} + +void GuildHandler::processGuildLeave(Net::MessageIn &msg) +{ + std::string nick = msg.readString(24); // Name + std::string message = msg.readString(40); // Message + + if (taGuild) + taGuild->removeMember(nick); + + if (player_node && nick == player_node->getName()) + { + if (taGuild) + { + taGuild->removeFromMembers(); + taGuild->clearMembers(); + } + SERVER_NOTICE(_("You have left the guild.")) + delete guildTab; + guildTab = 0; + + if (socialWindow && taGuild) + socialWindow->removeTab(taGuild); + if (actorSpriteManager) + actorSpriteManager->updatePlayerColors(); + } + else + { + if (guildTab) + { + guildTab->chatLog(strprintf( + _("%s has left your guild."), + nick.c_str()), BY_SERVER); + } + if (actorSpriteManager) + { + Being *b = actorSpriteManager->findBeingByName( + nick, Being::PLAYER); + + if (b) + b->clearGuilds(); + if (taGuild) + taGuild->removeMember(nick); + } + } +} + +void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) +{ + std::string nick = msg.readString(24); // Name (of expulsed?) + std::string message = msg.readString(40); // Message + msg.skip(24); // unused ("dummy") + if (taGuild) + taGuild->removeMember(nick); + + if (player_node && nick == player_node->getName()) + { + if (taGuild) + { + taGuild->removeFromMembers(); + taGuild->clearMembers(); + } + SERVER_NOTICE(_("You was kicked from guild.")); + delete guildTab; + guildTab = 0; + + if (socialWindow && taGuild) + socialWindow->removeTab(taGuild); + if (actorSpriteManager) + actorSpriteManager->updatePlayerColors(); + } + else + { + if (guildTab) + { + guildTab->chatLog(strprintf(_("%s has kicked from your guild."), + nick.c_str()), BY_SERVER); + } + + if (actorSpriteManager) + { + Being *b = actorSpriteManager->findBeingByName( + nick, Being::PLAYER); + + if (b) + b->clearGuilds(); + if (taGuild) + taGuild->removeMember(nick); + } + } +} + +void GuildHandler::processGuildExpulsionList(Net::MessageIn &msg) +{ + int length = msg.readInt16(); + int count = (length - 4) / 88; + + for (int i = 0; i < count; i++) + { + msg.readString(24); // Name (of expulsed?) + msg.readString(24); // 'Acc' (name of expulser?) + msg.readString(24); // Message + } +} + +void GuildHandler::processGuildMessage(Net::MessageIn &msg) +{ + int msgLength = msg.readInt16() - 4; + + if (msgLength <= 0) + return; + if (guildTab) + { + std::string chatMsg = msg.readString(msgLength); + + std::string::size_type pos = chatMsg.find(" : ", 0); + if (pos != std::string::npos) + { + std::string sender_name = ((pos == std::string::npos) + ? "" : chatMsg.substr(0, pos)); + + chatMsg.erase(0, pos + 3); + + trim(chatMsg); + guildTab->chatLog(sender_name, chatMsg); + } + else + { + guildTab->chatLog(chatMsg); + } + } +} + +void GuildHandler::processGuildSkillUp(Net::MessageIn &msg) +{ + msg.readInt16(); // Skill ID + msg.readInt16(); // Level + msg.readInt16(); // SP + msg.readInt16(); // 'Range' + msg.readInt8(); // unused? (always 1) +} + +void GuildHandler::processGuildReqAlliance(Net::MessageIn &msg) +{ + msg.readInt32(); // Account ID + msg.readString(24); // Name +} + +void GuildHandler::processGuildReqAllianceAck(Net::MessageIn &msg) +{ + msg.readInt32(); // Flag +} + +void GuildHandler::processGuildDelAlliance(Net::MessageIn &msg) +{ + msg.readInt32(); // Guild ID + msg.readInt32(); // Flag +} + +void GuildHandler::processGuildOppositionAck(Net::MessageIn &msg) +{ + msg.readInt8(); // Flag +} + +void GuildHandler::processGuildBroken(Net::MessageIn &msg) +{ + msg.readInt32(); // Flag +} + +} // namespace Ea diff --git a/src/net/ea/guildhandler.h b/src/net/ea/guildhandler.h new file mode 100644 index 000000000..7c516c61b --- /dev/null +++ b/src/net/ea/guildhandler.h @@ -0,0 +1,115 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef NET_EA_GUILDHANDLER_H +#define NET_EA_GUILDHANDLER_H + +#include "net/guildhandler.h" +#include "net/messagein.h" + +#include "net/ea/gui/guildtab.h" + +#ifdef __GNUC__ +#define A_UNUSED __attribute__ ((unused)) +#else +#define A_UNUSED +#endif + +namespace Ea +{ + +class GuildHandler : public Net::GuildHandler +{ + public: + GuildHandler(); + + ~GuildHandler(); + + void requestAlliance(int guildId, int otherGuildId); + + void requestAllianceResponse(int guildId, int otherGuildId, + bool response); + + void endAlliance(int guildId, int otherGuildId); + + bool isSupported(); + + virtual void processGuildCreateResponse(Net::MessageIn &msg); + + virtual void processGuildPositionInfo(Net::MessageIn &msg); + + virtual void processGuildMemberLogin(Net::MessageIn &msg); + + virtual void processGuildMasterOrMember(Net::MessageIn &msg); + + virtual void processGuildBasicInfo(Net::MessageIn &msg); + + virtual void processGuildAlianceInfo(Net::MessageIn &msg); + + virtual void processGuildMemberList(Net::MessageIn &msg); + + virtual void processGuildPosNameList(Net::MessageIn &msg); + + virtual void processGuildPosInfoList(Net::MessageIn &msg); + + virtual void processGuildPositionChanged(Net::MessageIn &msg); + + virtual void processGuildMemberPosChange(Net::MessageIn &msg); + + virtual void processGuildEmblem(Net::MessageIn &msg); + + virtual void processGuildSkillInfo(Net::MessageIn &msg); + + virtual void processGuildNotice(Net::MessageIn &msg); + + virtual void processGuildInvite(Net::MessageIn &msg); + + virtual void processGuildInviteAck(Net::MessageIn &msg); + + virtual void processGuildLeave(Net::MessageIn &msg); + + virtual void processGuildExpulsion(Net::MessageIn &msg); + + virtual void processGuildExpulsionList(Net::MessageIn &msg); + + virtual void processGuildMessage(Net::MessageIn &msg); + + virtual void processGuildSkillUp(Net::MessageIn &msg); + + virtual void processGuildReqAlliance(Net::MessageIn &msg); + + virtual void processGuildReqAllianceAck(Net::MessageIn &msg); + + virtual void processGuildDelAlliance(Net::MessageIn &msg); + + virtual void processGuildOppositionAck(Net::MessageIn &msg); + + virtual void processGuildBroken(Net::MessageIn &msg); + + protected: + bool showBasicInfo; +}; + +extern Guild *taGuild; +extern GuildTab *guildTab; +} + +#endif // NET_EA_GUILDHANDLER_H diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp new file mode 100644 index 000000000..1878bb567 --- /dev/null +++ b/src/net/ea/partyhandler.cpp @@ -0,0 +1,451 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008 Lloyd Bryant + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/ea/partyhandler.h" + +#include "actorspritemanager.h" +#include "localplayer.h" +#include "log.h" + +#include "gui/socialwindow.h" + +#include "net/messagein.h" + +#include "net/ea/gui/partytab.h" + +#include "utils/gettext.h" + +#include "debug.h" + +#define PARTY_ID 1 + +namespace Ea +{ + +PartyTab *partyTab = 0; +Party *taParty = 0; + +PartyHandler::PartyHandler(): + mShareExp(PARTY_SHARE_UNKNOWN), + mShareItems(PARTY_SHARE_UNKNOWN) +{ + taParty = Party::getParty(1); +} + +PartyHandler::~PartyHandler() +{ + delete partyTab; + partyTab = 0; +} + +void PartyHandler::join(int partyId A_UNUSED) +{ + // TODO? +} + +void PartyHandler::requestPartyMembers() const +{ + // Our eAthena doesn't have this message + // Not needed anyways +} + +void PartyHandler::reload() +{ + taParty = Party::getParty(1); +} + +void PartyHandler::clear() +{ + taParty = 0; +} + +void PartyHandler::processPartyCreate(Net::MessageIn &msg) +{ + if (msg.readInt8()) + SERVER_NOTICE(_("Could not create party.")) + else + SERVER_NOTICE(_("Party successfully created.")) +} + +void PartyHandler::processPartyInfo(Net::MessageIn &msg) +{ + bool oldParty = false; + std::set names; + if (!Ea::taParty) + { + logger->log1("error: party empty in SMSG_PARTY_INFO"); + Ea::taParty = Party::getParty(1); + } + if (Ea::taParty) + { + if (Ea::taParty->getNumberOfElements() > 1) + { + oldParty = true; + + Ea::taParty->getNamesSet(names); + } + } + + if (!player_node) + logger->log1("error: player_node==0 in SMSG_PARTY_INFO"); + + if (Ea::taParty) + Ea::taParty->clearMembers(); + + int length = msg.readInt16(); + if (Ea::taParty) + Ea::taParty->setName(msg.readString(24)); + + int count = (length - 28) / 46; + if (player_node && Ea::taParty) + { + player_node->setParty(Ea::taParty); + player_node->setPartyName(Ea::taParty->getName()); + } + + for (int i = 0; i < count; i++) + { + int id = msg.readInt32(); + std::string nick = msg.readString(24); + std::string map = msg.readString(16); + bool leader = msg.readInt8() == 0; + bool online = msg.readInt8() == 0; + + if (Ea::taParty) + { + PartyMember *member = 0; + if (oldParty) + { + //member = Ea::taParty->getMember(id); + if (Ea::partyTab && names.find(nick) == names.end()) + { + Ea::partyTab->chatLog(strprintf( + _("%s has joined your party."), + nick.c_str()), BY_SERVER); + } + } + member = Ea::taParty->addMember(id, nick); + + if (member) + { + member->setLeader(leader); + member->setOnline(online); + member->setMap(map); + } + } + } + + if (Ea::taParty) + Ea::taParty->sort(); + + if (player_node && Ea::taParty) + { + player_node->setParty(Ea::taParty); + player_node->setPartyName(Ea::taParty->getName()); + } +} + +void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg) +{ + if (!Ea::partyTab) + return; + + std::string nick = msg.readString(24); + + switch (msg.readInt8()) + { + case 0: + Ea::partyTab->chatLog(strprintf( + _("%s is already a member of a party."), + nick.c_str()), BY_SERVER); + break; + case 1: + Ea::partyTab->chatLog(strprintf( + _("%s refused your invitation."), + nick.c_str()), BY_SERVER); + break; + case 2: + Ea::partyTab->chatLog(strprintf( + _("%s is now a member of your party."), + nick.c_str()), BY_SERVER); + break; + case 3: + Ea::partyTab->chatLog(strprintf( + _("%s can't join your party because party is " + "full."), nick.c_str()), BY_SERVER); + break; + default: + Ea::partyTab->chatLog(strprintf( + _("QQQ Unknown invite response for %s."), + nick.c_str()), BY_SERVER); + break; + } +} + +void PartyHandler::processPartyInvited(Net::MessageIn &msg) +{ + int id = msg.readInt32(); + std::string partyName = msg.readString(24); + std::string nick = ""; + Being *being; + + if (actorSpriteManager) + { + if ((being = actorSpriteManager->findBeing(id))) + { + if (being && being->getType() == Being::PLAYER) + nick = being->getName(); + } + } + + if (socialWindow) + socialWindow->showPartyInvite(partyName, nick); +} + +void PartyHandler::processPartySettings(Net::MessageIn &msg) +{ + if (!Ea::partyTab) + { + if (!chatWindow) + return; + + Ea::partyTab = new PartyTab(); + } + + // These seem to indicate the sharing mode for exp and items + short exp = msg.readInt16(); + short item = msg.readInt16(); + + if (!Ea::partyTab) + return; + + switch (exp) + { + case PARTY_SHARE: + if (mShareExp == PARTY_SHARE) + break; + mShareExp = PARTY_SHARE; + if (Ea::partyTab) + { + Ea::partyTab->chatLog( + _("Experience sharing enabled."), BY_SERVER); + } + break; + case PARTY_SHARE_NO: + if (mShareExp == PARTY_SHARE_NO) + break; + mShareExp = PARTY_SHARE_NO; + if (Ea::partyTab) + { + Ea::partyTab->chatLog( + _("Experience sharing disabled."), BY_SERVER); + } + break; + case PARTY_SHARE_NOT_POSSIBLE: + if (mShareExp == PARTY_SHARE_NOT_POSSIBLE) + break; + mShareExp = PARTY_SHARE_NOT_POSSIBLE; + if (Ea::partyTab) + { + Ea::partyTab->chatLog( + _("Experience sharing not possible."), + BY_SERVER); + } + break; + default: + logger->log("QQQ Unknown party exp option: %d\n", exp); + break; + } + + switch (item) + { + case PARTY_SHARE: + if (mShareItems == PARTY_SHARE) + break; + mShareItems = PARTY_SHARE; + if (Ea::partyTab) + { + Ea::partyTab->chatLog( + _("Item sharing enabled."), BY_SERVER); + } + break; + case PARTY_SHARE_NO: + if (mShareItems == PARTY_SHARE_NO) + break; + mShareItems = PARTY_SHARE_NO; + if (Ea::partyTab) + { + Ea::partyTab->chatLog( + _("Item sharing disabled."), BY_SERVER); + } + break; + case PARTY_SHARE_NOT_POSSIBLE: + if (mShareItems == PARTY_SHARE_NOT_POSSIBLE) + break; + mShareItems = PARTY_SHARE_NOT_POSSIBLE; + if (Ea::partyTab) + { + Ea::partyTab->chatLog( + _("Item sharing not possible."), BY_SERVER); + } + break; + default: + logger->log("QQQ Unknown party item option: %d\n", + exp); + break; + } +} + +void PartyHandler::processPartyMove(Net::MessageIn &msg) +{ + int id = msg.readInt32(); // id + PartyMember *m = 0; + if (Ea::taParty) + m = Ea::taParty->getMember(id); + if (m) + { + msg.skip(4); + m->setX(msg.readInt16()); // x + m->setY(msg.readInt16()); // y + m->setOnline(msg.readInt8()); // online (if 0) + msg.readString(24); // party + msg.readString(24); // nick + m->setMap(msg.readString(16)); // map + } + else + { + msg.skip(4); + msg.readInt16(); // x + msg.readInt16(); // y + msg.readInt8(); // online (if 0) + msg.readString(24); // party + msg.readString(24); // nick + msg.readString(16); // map + } +} + +void PartyHandler::processPartyLeave(Net::MessageIn &msg) +{ + int id = msg.readInt32(); + std::string nick = msg.readString(24); + msg.readInt8(); // fail + if (player_node && id == player_node->getId()) + { + if (Ea::taParty) + { + Ea::taParty->removeFromMembers(); + Ea::taParty->clearMembers(); + } + SERVER_NOTICE(_("You have left the party.")) + delete Ea::partyTab; + Ea::partyTab = 0; + + if (socialWindow && Ea::taParty) + socialWindow->removeTab(Ea::taParty); + } + else + { + if (Ea::partyTab) + { + Ea::partyTab->chatLog(strprintf( + _("%s has left your party."), + nick.c_str()), BY_SERVER); + } + if (actorSpriteManager) + { + Being *b = actorSpriteManager->findBeing(id); + if (b && b->getType() == Being::PLAYER) + b->setParty(0); + } + if (Ea::taParty) + Ea::taParty->removeMember(id); + } +} + +void PartyHandler::processPartyUpdateHp(Net::MessageIn &msg) +{ + int id = msg.readInt32(); + int hp = msg.readInt16(); + int maxhp = msg.readInt16(); + PartyMember *m = 0; + if (Ea::taParty) + m = Ea::taParty->getMember(id); + if (m) + { + m->setHp(hp); + m->setMaxHp(maxhp); + } + + // The server only sends this when the member is in range, so + // lets make sure they get the party hilight. + if (actorSpriteManager && Ea::taParty) + { + if (Being *b = actorSpriteManager->findBeing(id)) + b->setParty(Ea::taParty); + } +} + +void PartyHandler::processPartyUpdateCoords(Net::MessageIn &msg) +{ + int id = msg.readInt32(); // id + PartyMember *m = 0; + if (Ea::taParty) + m = Ea::taParty->getMember(id); + if (m) + { + m->setX(msg.readInt16()); // x + m->setY(msg.readInt16()); // y + } + else + { + msg.readInt16(); // x + msg.readInt16(); // y + } +} + +void PartyHandler::processPartyMessage(Net::MessageIn &msg) +{ + int msgLength = msg.readInt16() - 8; + if (msgLength <= 0) + return; + + int id = msg.readInt32(); + std::string chatMsg = msg.readString(msgLength); + + if (Ea::taParty) + { + PartyMember *member = Ea::taParty->getMember(id); + if (Ea::partyTab) + { + if (member) + { + Ea::partyTab->chatLog(member->getName(), chatMsg); + } + else + { + Ea::partyTab->chatLog(strprintf( + _("An unknown member tried to say: %s"), + chatMsg.c_str()), BY_SERVER); + } + } + } +} + +} // namespace TmwAthena diff --git a/src/net/ea/partyhandler.h b/src/net/ea/partyhandler.h new file mode 100644 index 000000000..6ba0d0b82 --- /dev/null +++ b/src/net/ea/partyhandler.h @@ -0,0 +1,91 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008 Lloyd Bryant + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef NET_EA_PARTYHANDLER_H +#define NET_EA_PARTYHANDLER_H + +#include "net/messagein.h" +#include "net/net.h" +#include "net/partyhandler.h" + +#include "net/ea/gui/partytab.h" + +#include "party.h" + +#ifdef __GNUC__ +#define A_UNUSED __attribute__ ((unused)) +#else +#define A_UNUSED +#endif + +namespace Ea +{ + +class PartyHandler : public Net::PartyHandler +{ + public: + PartyHandler(); + + ~PartyHandler(); + + void join(int partyId); + + void requestPartyMembers() const; + + PartyShare getShareExperience() const + { return mShareExp; } + + PartyShare getShareItems() const + { return mShareItems; } + + void reload(); + + void clear(); + + virtual void processPartyCreate(Net::MessageIn &msg); + + virtual void processPartyInfo(Net::MessageIn &msg); + + virtual void processPartyInviteResponse(Net::MessageIn &msg); + + virtual void processPartyInvited(Net::MessageIn &msg); + + virtual void processPartySettings(Net::MessageIn &msg); + + virtual void processPartyMove(Net::MessageIn &msg); + + virtual void processPartyLeave(Net::MessageIn &msg); + + virtual void processPartyUpdateHp(Net::MessageIn &msg); + + virtual void processPartyUpdateCoords(Net::MessageIn &msg); + + virtual void processPartyMessage(Net::MessageIn &msg); + + protected: + PartyShare mShareExp, mShareItems; +}; + +extern PartyTab *partyTab; +extern Party *taParty; + +} // namespace Ea + +#endif // NET_EA_PARTYHANDLER_H -- cgit v1.2.3-60-g2f50