From 935d70ec604feaac02deb7cc23352706ad6a2f03 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 31 Jul 2011 02:44:53 +0300 Subject: Extract shared logic from npchandler and playerhandler netcode to ea namespace. --- src/net/ea/playerhandler.h | 79 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 src/net/ea/playerhandler.h (limited to 'src/net/ea/playerhandler.h') diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h new file mode 100644 index 000000000..8b8751630 --- /dev/null +++ b/src/net/ea/playerhandler.h @@ -0,0 +1,79 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef NET_EA_PLAYERHANDLER_H +#define NET_EA_PLAYERHANDLER_H + +#include "net/messagein.h" +#include "net/net.h" +#include "net/playerhandler.h" + +#ifdef __GNUC__ +#define A_UNUSED __attribute__ ((unused)) +#else +#define A_UNUSED +#endif + +namespace Ea +{ + +class PlayerHandler : public Net::PlayerHandler +{ + public: + PlayerHandler(); + + void decreaseAttribute(int attr); + + void ignorePlayer(const std::string &player, bool ignore); + + void ignoreAll(bool ignore); + + bool canUseMagic() const; + + bool canCorrectAttributes() const; + + Vector getDefaultWalkSpeed() const; + + int getJobLocation() const; + + void processWalkResponse(Net::MessageIn &msg); + + void processPlayerWarp(Net::MessageIn &msg); + + void processPlayerStatUpdate1(Net::MessageIn &msg); + + void processPlayerStatUpdate2(Net::MessageIn &msg); + + void processPlayerStatUpdate3(Net::MessageIn &msg); + + void processPlayerStatUpdate4(Net::MessageIn &msg); + + void processPlayerStatUpdate5(Net::MessageIn &msg); + + void processPlayerStatUpdate6(Net::MessageIn &msg); + + void processPlayerArrowMessage(Net::MessageIn &msg); +}; + +} // namespace Ea + +#endif // NET_EA_PLAYERHANDLER_H -- cgit v1.2.3-60-g2f50