From 3da7fa61442364be6713359690a35f89aa8e613a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 24 Feb 2013 01:30:46 +0300 Subject: Add support for show quest variables in skills window (evol only) This allow use pseudo skills controlled by quest variables. --- src/net/ea/playerhandler.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net/ea/playerhandler.h') diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index 6df4cc237..016b29782 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -49,9 +49,9 @@ class PlayerHandler : public Net::PlayerHandler Vector getDefaultWalkSpeed() const A_WARN_UNUSED; - PlayerInfo::Attribute getJobLocation() const A_WARN_UNUSED; + int getJobLocation() const A_WARN_UNUSED; - PlayerInfo::Attribute getAttackLocation() const A_WARN_UNUSED; + int getAttackLocation() const A_WARN_UNUSED; void processWalkResponse(Net::MessageIn &msg); -- cgit v1.2.3-70-g09d2