From d50ef0a41191beb164e9dddc87f6ffadea5b5cc8 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 20 Jun 2015 19:34:22 +0300 Subject: Move processMapMask from ea namespace to eathena. --- src/net/ea/playerhandler.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/net/ea/playerhandler.cpp') diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 46dee6769..8b4ed3b34 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -449,15 +449,6 @@ void PlayerHandler::setStat(Net::MessageIn &msg, } } -void PlayerHandler::processMapMask(Net::MessageIn &msg) -{ - const int mask = msg.readInt32("mask"); - msg.readInt32("unused"); - Map *const map = Game::instance()->getCurrentMap(); - if (map) - map->setMask(mask); -} - void PlayerHandler::processMapMusic(Net::MessageIn &msg) { const int size = msg.readInt16("len") - 5; -- cgit v1.2.3-60-g2f50