From ea0b61e18f36f28806940b00a2cddaef912c3340 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 13 May 2014 01:04:05 +0300 Subject: Move actor type into separate file. --- src/net/ea/partyhandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net/ea/partyhandler.cpp') diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp index 32b08046e..a6476d4fa 100644 --- a/src/net/ea/partyhandler.cpp +++ b/src/net/ea/partyhandler.cpp @@ -222,7 +222,7 @@ void PartyHandler::processPartyInvited(Net::MessageIn &msg) const const Being *const being = actorManager->findBeing(id); if (being) { - if (being->getType() == Being::PLAYER) + if (being->getType() == ActorType::PLAYER) nick = being->getName(); } } @@ -360,7 +360,7 @@ void PartyHandler::processPartyLeave(Net::MessageIn &msg) const if (actorManager) { Being *const b = actorManager->findBeing(id); - if (b && b->getType() == Being::PLAYER) + if (b && b->getType() == ActorType::PLAYER) { b->setParty(nullptr); b->setPartyName(""); -- cgit v1.2.3-70-g09d2