From 3f5c128b889b4cb41f9782fe1531c55e7d07432f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 24 Jan 2015 15:31:06 +0300 Subject: Move inventory type into separate file. --- src/net/ea/inventoryhandler.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/net/ea/inventoryhandler.cpp') diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 1be2e5be2..e81b0a490 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -130,14 +130,14 @@ size_t InventoryHandler::getSize(const int type) const { switch (type) { - case Inventory::INVENTORY: + case InventoryType::INVENTORY: return 100; - case Inventory::STORAGE: + case InventoryType::STORAGE: return 0; // Comes from server after items - case Inventory::TRADE: + case InventoryType::TRADE: return 12; // GUILD_STORAGE - case Inventory::TYPE_END: + case InventoryType::TYPE_END: return 0; // Comes from server after items default: return 0; @@ -248,7 +248,7 @@ void InventoryHandler::processPlayerStorageStatus(Net::MessageIn &msg) const int size = msg.readInt16("max size"); if (!mStorage) - mStorage = new Inventory(Inventory::STORAGE, size); + mStorage = new Inventory(InventoryType::STORAGE, size); FOR_EACH (Ea::InventoryItems::const_iterator, it, mInventoryItems) { -- cgit v1.2.3-60-g2f50