From 93c9e4f6c0a4f4a4ecc78a6b540984937bbb195f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 1 Nov 2013 17:41:07 +0300 Subject: Move timers from client into timers file. --- src/net/ea/beinghandler.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/net/ea/beinghandler.cpp') diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 4938ea525..daef49b42 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -25,7 +25,6 @@ #include "net/ea/eaprotocol.h" #include "actormanager.h" -#include "client.h" #include "configuration.h" #include "effectmanager.h" #include "game.h" @@ -39,13 +38,13 @@ #include "input/keyboardconfig.h" +#include "gui/windows/botcheckerwindow.h" +#include "gui/windows/outfitwindow.h" #include "gui/windows/socialwindow.h" #include "gui/windows/killstats.h" #include "gui/windows/questswindow.h" -#include "gui/windows/botcheckerwindow.h" - -#include "gui/windows/outfitwindow.h" +#include "utils/timer.h" #include "resources/iteminfo.h" @@ -53,6 +52,8 @@ #include "debug.h" +extern int serverVersion; + namespace Ea { BeingHandler::BeingHandler(const bool enableSync) : -- cgit v1.2.3-60-g2f50