From 02677a3b9b3abefb84e24023697466c892c6ded4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 31 May 2012 17:31:46 +0300 Subject: Add support for each hair style own palete. --- src/net/ea/beinghandler.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/net/ea/beinghandler.cpp') diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index a773ef0b1..1e73f5670 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -50,6 +50,8 @@ #include "net/net.h" #include "resources/colordb.h" +#include "resources/itemdb.h" +#include "resources/iteminfo.h" #include @@ -264,7 +266,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible) dstBeing->setGender(Being::intToGender(gender)); // Set these after the gender, as the sprites may be gender-specific setSprite(dstBeing, EA_SPRITE_HAIR, hairStyle * -1, - ColorDB::getHairColor(hairColor)); + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); setSprite(dstBeing, EA_SPRITE_BOTTOMCLOTHES, headBottom); setSprite(dstBeing, EA_SPRITE_TOPCLOTHES, headMid); setSprite(dstBeing, EA_SPRITE_HAT, headTop); -- cgit v1.2.3-60-g2f50