From de337195bdbb72df1e56b630f0b83d394648bbb8 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 13 Aug 2015 21:46:01 +0300 Subject: Add support for load all item slots with cards in char selection dialog (hercules). Also removed some outdated evol color code. --- src/net/charserverhandler.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/net/charserverhandler.h') diff --git a/src/net/charserverhandler.h b/src/net/charserverhandler.h index 29f1a6f30..2495cf6c1 100644 --- a/src/net/charserverhandler.h +++ b/src/net/charserverhandler.h @@ -87,11 +87,13 @@ class CharServerHandler notfinal virtual void changeSlot(const int oldSlot, const int newSlot) = 0; virtual void readPlayerData(Net::MessageIn &msg, - Net::Character *const character, - const bool withColors) const = 0; + Net::Character *const character) const = 0; virtual void ping() const = 0; + /** The list of available characters. */ + static Net::Characters mCharacters; + protected: CharServerHandler() { @@ -104,9 +106,6 @@ class CharServerHandler notfinal static void updateCharSelectDialog(); static void unlockCharSelectDialog(); - /** The list of available characters. */ - static Net::Characters mCharacters; - /** The selected character. */ static Net::Character *mSelectedCharacter; -- cgit v1.2.3-60-g2f50