From b2ac4def24379db588ffa52ca63676710f18b4fc Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 19 Mar 2011 00:27:45 +0200 Subject: Fix code style and add small optimisations. --- src/map.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index 9557d7b79..a33a87f67 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -516,7 +516,7 @@ void Map::update(int ticks) // Update animated tiles for (std::map::iterator iAni = mTileAnimations.begin(); - iAni != mTileAnimations.end(); iAni++) + iAni != mTileAnimations.end(); ++iAni) { iAni->second->update(ticks); } @@ -704,10 +704,10 @@ void Map::updateAmbientLayers(float scrollX, float scrollY) int timePassed = get_elapsed_time(lastTick); std::list::iterator i; - for (i = mBackgrounds.begin(); i != mBackgrounds.end(); i++) + for (i = mBackgrounds.begin(); i != mBackgrounds.end(); ++i) (*i)->update(timePassed, dx, dy); - for (i = mForegrounds.begin(); i != mForegrounds.end(); i++) + for (i = mForegrounds.begin(); i != mForegrounds.end(); ++i) (*i)->update(timePassed, dx, dy); mLastScrollX = scrollX; @@ -741,7 +741,7 @@ void Map::drawAmbientLayers(Graphics *graphics, LayerType type, // Draw overlays for (std::list::iterator i = layers->begin(); - i != layers->end(); i++) + i != layers->end(); ++i) { (*i)->draw(graphics, graphics->getWidth(), graphics->getHeight()); @@ -968,7 +968,7 @@ Path Map::findPixelPath(int startPixelX, int startPixelY, int endPixelX, it->x * 32 + startOffsetX + static_cast(changeX * i), it->y * 32 + startOffsetY + static_cast(changeY * i)); i++; - it++; + ++it; } // Remove the last path node, as it's more clever to go to the destination. @@ -1207,7 +1207,7 @@ void Map::initializeParticleEffects(Particle *particleEngine) { for (std::list::iterator i = particleEffects.begin(); - i != particleEffects.end(); i++) + i != particleEffects.end(); ++i) { p = particleEngine->addEffect(i->file, i->x, i->y); if (p && i->w > 0 && i->h > 0) @@ -1382,7 +1382,7 @@ MapItem *Map::findPortalXY(int x, int y) std::list::iterator it_end; for (it = mMapPortals.begin(), it_end = mMapPortals.end(); - it != it_end; it++) + it != it_end; ++it) { MapItem *item = *it; if (item->mX == x && item->mY == y) -- cgit v1.2.3-60-g2f50