From 91998bfc4631cd305062bf9bedd56083a2b2cbde Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 26 Oct 2013 22:09:03 +0300 Subject: allow load and use mask in ambient layers. default layer mask is 1. --- src/map.cpp | 33 +++++++++++++++++++++++++-------- 1 file changed, 25 insertions(+), 8 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index 3c0c9f4a4..5188da985 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -281,11 +281,15 @@ void Map::initializeAmbientLayers() Image *const img = resman->getImage(getProperty(name + "image")); if (img) { + int mask = atoi(getProperty(name + "mask").c_str()); + if (!mask) + mask = 1; mForegrounds.push_back(new AmbientLayer(img, getFloatProperty(name + "parallax"), getFloatProperty(name + "scrollX"), getFloatProperty(name + "scrollY"), - getBoolProperty(name + "keepratio"))); + getBoolProperty(name + "keepratio"), + mask)); // The AmbientLayer takes control over the image. img->decRef(); @@ -301,11 +305,15 @@ void Map::initializeAmbientLayers() if (img) { + int mask = atoi(getProperty(name + "mask").c_str()); + if (!mask) + mask = 1; mBackgrounds.push_back(new AmbientLayer(img, getFloatProperty(name + "parallax"), getFloatProperty(name + "scrollX"), getFloatProperty(name + "scrollY"), - getBoolProperty(name + "keepratio"))); + getBoolProperty(name + "keepratio"), + mask)); // The AmbientLayer takes control over the image. img->decRef(); @@ -603,11 +611,19 @@ void Map::updateAmbientLayers(const float scrollX, const float scrollY) // need check mask to update or not to update - FOR_EACH (AmbientLayerVectorCIter, i, mBackgrounds) - (*i)->update(timePassed, dx, dy); + FOR_EACH (AmbientLayerVectorIter, i, mBackgrounds) + { + AmbientLayer *const layer = *i; + if (layer && (layer->mMask & mMask)) + layer->update(timePassed, dx, dy); + } - FOR_EACH (AmbientLayerVectorCIter, i, mForegrounds) - (*i)->update(timePassed, dx, dy); + FOR_EACH (AmbientLayerVectorIter, i, mForegrounds) + { + AmbientLayer *const layer = *i; + if (layer && (layer->mMask & mMask)) + layer->update(timePassed, dx, dy); + } mLastAScrollX = scrollX; mLastAScrollY = scrollY; @@ -643,9 +659,10 @@ void Map::drawAmbientLayers(Graphics *const graphics, const LayerType type, // Draw overlays FOR_EACHP (AmbientLayerVectorCIter, i, layers) { + const AmbientLayer *const layer = *i; // need check mask to draw or not to draw - if (*i) - (*i)->draw(graphics, graphics->mWidth, graphics->mHeight); + if (layer && (layer->mMask & mMask)) + (layer)->draw(graphics, graphics->mWidth, graphics->mHeight); // Detail 1: only one overlay, higher: all overlays if (detail == 1) -- cgit v1.2.3-70-g09d2