From 65a88f27b994f7ade178368c569d466f6344ded6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 4 Oct 2013 17:38:19 +0300 Subject: add sound effects for equip/unequip/use items for local player. It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race. --- src/itemsoundmanager.h | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 src/itemsoundmanager.h (limited to 'src/itemsoundmanager.h') diff --git a/src/itemsoundmanager.h b/src/itemsoundmanager.h new file mode 100644 index 000000000..a22daf94b --- /dev/null +++ b/src/itemsoundmanager.h @@ -0,0 +1,39 @@ +/* + * The ManaPlus Client + * Copyright (C) 2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef ITEMSOUNDMANAGER_H +#define ITEMSOUNDMANAGER_H + +#include "resources/soundinfo.h" + +#include "localconsts.h" + +class Item; + +class ItemSoundManager final +{ + public: + A_DELETE_COPY(ItemSoundManager) + + static void playSfx(const Item *const item, + const ItemSoundEvent sound); +}; + +#endif // ITEMSOUNDMANAGER_H -- cgit v1.2.3-60-g2f50