From aa3f63fd497558a02feb3ddbc44f31eac091f39b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 10 Oct 2017 22:14:45 +0300 Subject: Remove most unused files. --- src/input/inputactionmap.h | 5963 -------------------------------------------- 1 file changed, 5963 deletions(-) delete mode 100644 src/input/inputactionmap.h (limited to 'src/input/inputactionmap.h') diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h deleted file mode 100644 index 0c81000bc..000000000 --- a/src/input/inputactionmap.h +++ /dev/null @@ -1,5963 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2007 Joshua Langley - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#ifndef INPUT_INPUTACTIONMAP_H -#define INPUT_INPUTACTIONMAP_H - -#include "sdlshared.h" - -#include "actions/actions.h" -#include "actions/chat.h" -#include "actions/commands.h" -#include "actions/move.h" -#include "actions/pets.h" -#include "actions/statusbar.h" -#include "actions/tabs.h" -#include "actions/target.h" -#include "actions/windows.h" - -#include "enums/input/inputcondition.h" -#include "enums/input/inputgroup.h" - -#include "input/inputactiondata.h" -#include "input/inputmanager.h" - -#include "localconsts.h" - -#define defaultAction(name) \ - InputType::UNKNOWN, -1, \ - InputType::UNKNOWN, -1, \ - Input::GRP_DEFAULT, \ - name, \ - InputAction::NO_VALUE, 50 - -#define addKey(name) InputType::KEYBOARD, name -#define emptyKey InputType::UNKNOWN, -1 -#define joystickButton(num) InputType::JOYSTICK, num - -// keyData must be in same order as enum keyAction. -static const InputActionData inputActionData - [CAST_SIZE(InputAction::TOTAL)] = - { - {"keyMoveUp", - addKey(SDLK_UP), - emptyKey, - Input::GRP_DEFAULT, - &Actions::moveUp, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::ARROWKEYS, - "", - UseArgs_false, - Protected_false}, - {"keyMoveDown", - addKey(SDLK_DOWN), - emptyKey, - Input::GRP_DEFAULT, - &Actions::moveDown, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::ARROWKEYS, - "", - UseArgs_false, - Protected_false}, - {"keyMoveLeft", - addKey(SDLK_LEFT), - emptyKey, - Input::GRP_DEFAULT, - &Actions::moveLeft, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::ARROWKEYS, - "", - UseArgs_false, - Protected_false}, - {"keyMoveRight", - addKey(SDLK_RIGHT), - emptyKey, - Input::GRP_DEFAULT, - &Actions::moveRight, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::ARROWKEYS, - "", - UseArgs_false, - Protected_false}, - {"keyAttack", - addKey(SDLK_x), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_REPEAT, - &Actions::attack, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOFOLLOW | - InputCondition::VALIDSPEED, - "attack", - UseArgs_false, - Protected_false}, - {"keyTargetAttack", - addKey(SDLK_LCTRL), - joystickButton(0), - Input::GRP_DEFAULT, - &Actions::targetAttack, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOFOLLOW | - InputCondition::VALIDSPEED | - InputCondition::ALIVE, - "targetattack", - UseArgs_true, - Protected_false}, - {"keyMoveToTarget", - addKey(SDLK_v), - emptyKey, - Input::GRP_DEFAULT, - &Actions::moveToTarget, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "movetotarget", - UseArgs_false, - Protected_false}, - {"keyChangeMoveToTarget", - addKey(SDLK_PERIOD), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeMoveToTarget, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToHome", - addKey(SDLK_d), - emptyKey, - Input::GRP_DEFAULT, - &Actions::moveToHome, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "movetohome", - UseArgs_false, - Protected_false}, - {"keySetHome", - addKey(SDLK_KP5), - emptyKey, - Input::GRP_DEFAULT, - &Actions::setHome, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "sethome", - UseArgs_false, - Protected_true}, - {"keyMoveToPoint", - addKey(SDLK_RSHIFT), - emptyKey, - Input::GRP_DEFAULT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyTalk", - addKey(SDLK_t), - emptyKey, - Input::GRP_DEFAULT, - &Actions::talk, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::GAME, - "talk", - UseArgs_false, - Protected_false}, - {"keyTarget", - addKey(SDLK_LSHIFT), - joystickButton(4), - Input::GRP_DEFAULT, - &Actions::stopAttack, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::GAME, - "stopattack", - UseArgs_false, - Protected_false}, - {"keyUnTarget", - defaultAction(&Actions::untarget), - InputCondition::KEY_DOWN | InputCondition::GAME, - "untarget", - UseArgs_false, - Protected_false}, - {"keyTargetMonster", - addKey(SDLK_a), - joystickButton(3), - Input::GRP_DEFAULT | Input::GRP_REPEAT, - &Actions::targetMonster, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET | - InputCondition::VALIDSPEED, - "targetmonster", - UseArgs_false, - Protected_false}, - {"keyTargetNPC", - addKey(SDLK_n), - emptyKey, - Input::GRP_DEFAULT, - &Actions::targetNPC, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "targetnpc", - UseArgs_false, - Protected_false}, - {"keyTargetPlayer", - addKey(SDLK_q), - emptyKey, - Input::GRP_DEFAULT, - &Actions::targetPlayer, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "targetplayer", - UseArgs_false, - Protected_false}, - {"keyPickup", - addKey(SDLK_z), - joystickButton(1), - Input::GRP_DEFAULT, - &Actions::pickup, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "pickup", - UseArgs_false, - Protected_false}, - {"keyChangePickupType", - addKey(SDLK_o), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changePickupType, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyHideWindows", - addKey(SDLK_h), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::hideWindows, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "hidewindows", - UseArgs_false, - Protected_true}, - {"keyBeingSit", - addKey(SDLK_s), - joystickButton(2), - Input::GRP_DEFAULT, - &Actions::sit, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET | - InputCondition::NOBLOCK, - "sit", - UseArgs_false, - Protected_false}, - {"keyScreenshot", - addKey(SDLK_p), - emptyKey, - Input::GRP_DEFAULT, - &Actions::screenshot, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOTARGET | - InputCondition::NOINPUT, - "screenshot", - UseArgs_false, - Protected_true}, - {"keyTrade", - addKey(SDLK_r), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeTrade, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "changetrade", - UseArgs_false, - Protected_true}, - {"keyPathfind", - addKey(SDLK_f), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeMapMode, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_false}, - {"keyOK", - addKey(SDLK_SPACE), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::ok, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_false}, - {"keyQuit", - addKey(SDLK_ESCAPE), -#if defined(USE_SDL2) && defined(ANDROID) - addKey(SDLK_AC_BACK), -#else // defined(USE_SDL2) && defined(ANDROID) - emptyKey, -#endif // defined(USE_SDL2) && defined(ANDROID) - Input::GRP_DEFAULT, - &Actions::quit, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "quit", - UseArgs_false, - Protected_true}, - {"keyShortcutsKey", - addKey(SDLK_MENU), - emptyKey, - Input::GRP_DEFAULT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut1", - addKey(SDLK_1), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut2", - addKey(SDLK_2), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut3", - addKey(SDLK_3), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut4", - addKey(SDLK_4), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut5", - addKey(SDLK_5), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut6", - addKey(SDLK_6), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut7", - addKey(SDLK_7), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut8", - addKey(SDLK_8), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut9", - addKey(SDLK_9), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut10", - addKey(SDLK_0), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut11", - addKey(SDLK_MINUS), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut12", - addKey(SDLK_EQUALS), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut13", - addKey(SDLK_BACKSPACE), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut14", - addKey(SDLK_INSERT), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut15", - addKey(SDLK_HOME), - emptyKey, - Input::GRP_DEFAULT, - &Actions::shortcut, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut16", - defaultAction(&Actions::shortcut), - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut17", - defaultAction(&Actions::shortcut), - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut18", - defaultAction(&Actions::shortcut), - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut19", - defaultAction(&Actions::shortcut), - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyShortcut20", - defaultAction(&Actions::shortcut), - InputCondition::KEY_DOWN | InputCondition::SHORTCUT, - "", - UseArgs_false, - Protected_true}, - {"keyWindowHelp", - addKey(SDLK_F1), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::helpWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT0, - "help|openhelp", - UseArgs_false, - Protected_false}, - {"keyWindowStatus", - addKey(SDLK_F2), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::statusWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "status|openstatus", - UseArgs_false, - Protected_false}, - {"keyWindowInventory", - addKey(SDLK_F3), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::inventoryWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "inventory|openinventory", - UseArgs_false, - Protected_false}, - {"keyWindowEquipment", - addKey(SDLK_F4), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::equipmentWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "equipment|openequipment", - UseArgs_false, - Protected_false}, - {"keyWindowSkill", - addKey(SDLK_F5), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::skillDialogShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "skill|skills|openskills", - UseArgs_false, - Protected_false}, - {"keyWindowMinimap", - addKey(SDLK_F6), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::minimapWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "minimap|openminimap", - UseArgs_false, - Protected_false}, - {"keyWindowChat", - addKey(SDLK_F7), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::chatWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT0, - "openchat", - UseArgs_false, - Protected_false}, - {"keyWindowShortcut", - addKey(SDLK_F8), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::shortcutWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "openshortcut|openshortcuts", - UseArgs_false, - Protected_false}, - {"keyWindowSetup", - addKey(SDLK_F9), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::setupWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOTARGET | - InputCondition::NOINPUT | - InputCondition::ENABLED, - "setup|opensetup", - UseArgs_false, - Protected_false}, - {"keyWindowDebug", - addKey(SDLK_F10), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::debugWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::SHORTCUT0 | - InputCondition::NOTARGET, - "debug|opendebug", - UseArgs_false, - Protected_false}, - {"keyWindowSocial", - addKey(SDLK_F11), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::socialWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "social|opensocial", - UseArgs_false, - Protected_false}, - {"keyWindowEmoteBar", - addKey(SDLK_F12), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::emoteShortcutWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "emotes|openemotes", - UseArgs_false, - Protected_false}, - {"keyWindowOutfit", - addKey(SDLK_BACKQUOTE), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::outfitWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "openoutfit|openoutfits", - UseArgs_false, - Protected_false}, - {"keyWindowShop", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::shopWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "shop|openshop", - UseArgs_false, - Protected_false}, - {"keyWindowDrop", - addKey(SDLK_w), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::dropShortcutWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "opendrop", - UseArgs_false, - Protected_false}, - {"keyWindowKills", - addKey(SDLK_e), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::killStatsWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "kills|openkills", - UseArgs_false, - Protected_false}, - {"keyWindowSpells", - addKey(SDLK_j), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::spellShortcutWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "spells|openspells", - UseArgs_false, - Protected_false}, - {"keyWindowBotChecker", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "", - UseArgs_false, - Protected_false}, - {"keyWindowOnline", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::whoIsOnlineWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "online|openonline", - UseArgs_false, - Protected_false}, - {"keyWindowDidYouKnow", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::didYouKnowWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT0, - "didyouknow|opendidyouknow", - UseArgs_false, - Protected_false}, - {"keyWindowQuests", - addKey(SDLK_LEFTBRACKET), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::questsWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "quests|openquests", - UseArgs_false, - Protected_false}, - {"keySocialPrevTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::prevSocialTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "prevsocialtab", - UseArgs_false, - Protected_false}, - {"keySocialNextTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::nextSocialTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "nextsocialtab", - UseArgs_false, - Protected_false}, - {"keySmilie", - addKey(SDLK_LALT), - emptyKey, - Input::GRP_DEFAULT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut1", - addKey(SDLK_1), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut2", - addKey(SDLK_2), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut3", - addKey(SDLK_3), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut4", - addKey(SDLK_4), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut5", - addKey(SDLK_5), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut6", - addKey(SDLK_6), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut7", - addKey(SDLK_7), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut8", - addKey(SDLK_8), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut9", - addKey(SDLK_9), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut10", - addKey(SDLK_0), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut11", - addKey(SDLK_MINUS), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut12", - addKey(SDLK_EQUALS), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut13", - addKey(SDLK_BACKSPACE), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut14", - addKey(SDLK_INSERT), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut15", - addKey(SDLK_HOME), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut16", - addKey(SDLK_q), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut17", - addKey(SDLK_w), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut18", - addKey(SDLK_e), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut19", - addKey(SDLK_r), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut20", - addKey(SDLK_t), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut21", - addKey(SDLK_y), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut22", - addKey(SDLK_u), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut23", - addKey(SDLK_i), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut24", - addKey(SDLK_o), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut25", - addKey(SDLK_p), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut26", - addKey(SDLK_LEFTBRACKET), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut27", - addKey(SDLK_RIGHTBRACKET), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut28", - addKey(SDLK_BACKSLASH), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut29", - addKey(SDLK_a), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut30", - addKey(SDLK_s), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut31", - addKey(SDLK_d), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut32", - addKey(SDLK_f), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut33", - addKey(SDLK_g), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut34", - addKey(SDLK_h), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut35", - addKey(SDLK_j), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut36", - addKey(SDLK_k), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut37", - addKey(SDLK_l), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut38", - addKey(SDLK_SEMICOLON), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut39", - addKey(SDLK_QUOTE), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut40", - addKey(SDLK_z), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut41", - addKey(SDLK_x), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut42", - addKey(SDLK_c), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut43", - addKey(SDLK_v), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut44", - addKey(SDLK_b), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut45", - addKey(SDLK_n), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut46", - addKey(SDLK_m), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut47", - addKey(SDLK_COMMA), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyEmoteShortcut48", - addKey(SDLK_PERIOD), - emptyKey, - Input::GRP_EMOTION, - &Actions::emote, - InputAction::EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyWearOutfit", - addKey(SDLK_RCTRL), - emptyKey, - Input::GRP_DEFAULT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_true}, - {"keyCopyOutfit", - addKey(SDLK_RALT), - emptyKey, - Input::GRP_DEFAULT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_true}, - {"keyCopyEquipedOutfit", - addKey(SDLK_RIGHTBRACKET), - emptyKey, - Input::GRP_DEFAULT, - &Actions::copyEquippedToOutfit, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "copyequippedtooutfit|itemstooutfit", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut1", - addKey(SDLK_1), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut2", - addKey(SDLK_2), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut3", - addKey(SDLK_3), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut4", - addKey(SDLK_4), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut5", - addKey(SDLK_5), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut6", - addKey(SDLK_6), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut7", - addKey(SDLK_7), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut8", - addKey(SDLK_8), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut9", - addKey(SDLK_9), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut10", - addKey(SDLK_0), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut11", - addKey(SDLK_MINUS), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut12", - addKey(SDLK_EQUALS), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut13", - addKey(SDLK_BACKSPACE), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut14", - addKey(SDLK_INSERT), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut15", - addKey(SDLK_HOME), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut16", - addKey(SDLK_q), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut17", - addKey(SDLK_w), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut18", - addKey(SDLK_e), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut19", - addKey(SDLK_r), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut20", - addKey(SDLK_t), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut21", - addKey(SDLK_y), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut22", - addKey(SDLK_u), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut23", - addKey(SDLK_i), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut24", - addKey(SDLK_o), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut25", - addKey(SDLK_p), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut26", - addKey(SDLK_LEFTBRACKET), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut27", - addKey(SDLK_RIGHTBRACKET), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut28", - addKey(SDLK_BACKSLASH), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut29", - addKey(SDLK_a), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut30", - addKey(SDLK_s), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut31", - addKey(SDLK_d), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut32", - addKey(SDLK_f), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut33", - addKey(SDLK_g), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut34", - addKey(SDLK_h), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut35", - addKey(SDLK_j), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut36", - addKey(SDLK_k), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut37", - addKey(SDLK_l), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut38", - addKey(SDLK_SEMICOLON), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut39", - addKey(SDLK_QUOTE), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut40", - addKey(SDLK_z), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut41", - addKey(SDLK_x), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut42", - addKey(SDLK_c), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut43", - addKey(SDLK_v), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut44", - addKey(SDLK_b), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut45", - addKey(SDLK_n), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut46", - addKey(SDLK_m), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut47", - addKey(SDLK_COMMA), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyOutfitShortcut48", - addKey(SDLK_PERIOD), - emptyKey, - Input::GRP_OUTFIT, - &Actions::outfit, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut1", - addKey(SDLK_1), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut2", - addKey(SDLK_2), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut3", - addKey(SDLK_3), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut4", - addKey(SDLK_4), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut5", - addKey(SDLK_5), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut6", - addKey(SDLK_6), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut7", - addKey(SDLK_7), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut8", - addKey(SDLK_8), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut9", - addKey(SDLK_9), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut10", - addKey(SDLK_0), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut11", - addKey(SDLK_MINUS), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut12", - addKey(SDLK_EQUALS), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut13", - addKey(SDLK_BACKSPACE), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut14", - addKey(SDLK_INSERT), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut15", - addKey(SDLK_HOME), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut16", - addKey(SDLK_q), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut17", - addKey(SDLK_w), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut18", - addKey(SDLK_e), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut19", - addKey(SDLK_r), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut20", - addKey(SDLK_t), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut21", - addKey(SDLK_y), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut22", - addKey(SDLK_u), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut23", - addKey(SDLK_i), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut24", - addKey(SDLK_o), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut25", - addKey(SDLK_p), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut26", - addKey(SDLK_LEFTBRACKET), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut27", - addKey(SDLK_RIGHTBRACKET), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut28", - addKey(SDLK_BACKSLASH), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut29", - addKey(SDLK_a), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut30", - addKey(SDLK_s), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut31", - addKey(SDLK_d), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut32", - addKey(SDLK_f), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut33", - addKey(SDLK_g), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut34", - addKey(SDLK_h), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut35", - addKey(SDLK_j), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut36", - addKey(SDLK_k), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut37", - addKey(SDLK_l), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut38", - addKey(SDLK_SEMICOLON), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut39", - addKey(SDLK_QUOTE), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut40", - addKey(SDLK_z), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut41", - addKey(SDLK_x), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut42", - addKey(SDLK_c), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut43", - addKey(SDLK_v), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut44", - addKey(SDLK_b), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut45", - addKey(SDLK_n), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut46", - addKey(SDLK_m), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut47", - addKey(SDLK_COMMA), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyMoveToPointShortcut48", - addKey(SDLK_PERIOD), - emptyKey, - Input::GRP_MOVETOPOINT, - &Actions::moveToPoint, - InputAction::MOVE_TO_POINT, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_true}, - {"keyChat", - addKey(SDLK_RETURN), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_CHAT, - &Actions::toggleChat, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::NOAWAY | - InputCondition::NOMODAL, - "chat", - UseArgs_false, - Protected_false}, - {"keyChatScrollUp", - addKey(SDLK_PAGEUP), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::scrollChatUp, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "chatscrollup", - UseArgs_false, - Protected_false}, - {"keyChatScrollDown", - addKey(SDLK_PAGEDOWN), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::scrollChatDown, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "chatscrolldown", - UseArgs_false, - Protected_false}, - {"keyChatPrevTab", - addKey(SDLK_KP7), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::prevChatTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "prevtab", - UseArgs_false, - Protected_false}, - {"keyChatNextTab", - addKey(SDLK_KP9), - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::nextChatTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "nexttab", - UseArgs_false, - Protected_false}, - {"keyChatCloseTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::closeChatTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "close", - UseArgs_false, - Protected_false}, - {"keyChatPrevHistory", - addKey(SDLK_KP7), - emptyKey, - Input::GRP_CHAT | Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyChatNextHistory", - addKey(SDLK_KP9), - emptyKey, - Input::GRP_CHAT | Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyIgnoreInput1", -#ifdef USE_SDL2 - addKey(SDLK_LGUI), -#else // USE_SDL2 - addKey(SDLK_LSUPER), -#endif // USE_SDL2 - emptyKey, - Input::GRP_DEFAULT, - &Actions::ignoreInput, - InputAction::NO_VALUE, 500, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_true}, - {"keyIgnoreInput2", -#ifdef USE_SDL2 - addKey(SDLK_RGUI), -#else // USE_SDL2 - addKey(SDLK_RSUPER), -#endif // USE_SDL2 - emptyKey, - Input::GRP_DEFAULT, - &Actions::ignoreInput, - InputAction::NO_VALUE, 500, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_true}, - {"keyDirectUp", - defaultAction(&Actions::directUp), - InputCondition::KEY_DOWN | InputCondition::GAME, - "directup|turnup", - UseArgs_false, - Protected_false}, - {"keyDirectDown", - defaultAction(&Actions::directDown), - InputCondition::KEY_DOWN | InputCondition::GAME, - "directdown|turndown", - UseArgs_false, - Protected_false}, - {"keyDirectLeft", - defaultAction(&Actions::directLeft), - InputCondition::KEY_DOWN | InputCondition::GAME, - "directleft|turnleft", - UseArgs_false, - Protected_false}, - {"keyDirectRight", - defaultAction(&Actions::directRight), - InputCondition::KEY_DOWN | InputCondition::GAME, - "directright|turnright", - UseArgs_false, - Protected_false}, - {"keyCrazyMoves", - addKey(SDLK_SLASH), - emptyKey, - Input::GRP_DEFAULT, - &Actions::crazyMoves, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "", - UseArgs_false, - Protected_true}, - {"keyChangeCrazyMoveType", - addKey(SDLK_BACKSLASH), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeCrazyMove, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyQuickDrop", - addKey(SDLK_y), - emptyKey, - Input::GRP_DEFAULT, - &Actions::dropItem0, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "drop", - UseArgs_false, - Protected_true}, - {"keyQuickDropN", - addKey(SDLK_u), - emptyKey, - Input::GRP_DEFAULT, - &Actions::dropItem, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "dropn", - UseArgs_false, - Protected_true}, - {"keySwitchQuickDrop", - addKey(SDLK_i), - emptyKey, - Input::GRP_DEFAULT, - &Actions::switchQuickDrop, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "", - UseArgs_false, - Protected_true}, - {"keyMagicInma1", - addKey(SDLK_c), - emptyKey, - Input::GRP_DEFAULT, - &Actions::heal, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "heal", - UseArgs_true, - Protected_false}, - {"keyMagicItenplz", - addKey(SDLK_m), - emptyKey, - Input::GRP_DEFAULT, - &Actions::itenplz, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "itenplz", - UseArgs_false, - Protected_true}, - {"keyMagicAttack", - addKey(SDLK_b), - emptyKey, - Input::GRP_DEFAULT, - &Actions::magicAttack, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOFOLLOW | - InputCondition::VALIDSPEED, - "magicattack", - UseArgs_false, - Protected_false}, - {"keySwitchMagicAttack", - addKey(SDLK_COMMA), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeMagicAttackType, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keySwitchPvpAttack", - defaultAction(&Actions::changePvpMode), - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyInvertDirection", - defaultAction(&Actions::changeMoveType), - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_false}, - {"keyChangeAttackWeaponType", - addKey(SDLK_g), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeAttackWeaponType, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyChangeAttackType", - addKey(SDLK_END), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeAttackType, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyChangeFollowMode", - addKey(SDLK_KP1), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeFollowMode, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyChangeImitationMode", - addKey(SDLK_KP4), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeImitationMode, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyDisableGameModifiers", - addKey(SDLK_KP8), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeGameModifier, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "", - UseArgs_false, - Protected_true}, - {"keyChangeAudio", - addKey(SDLK_KP3), - emptyKey, - Input::GRP_DEFAULT, - &Actions::changeAudio, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "audio", - UseArgs_false, - Protected_true}, - {"keyAway", - addKey(SDLK_KP2), - emptyKey, - Input::GRP_DEFAULT, - &Actions::away, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "", - UseArgs_false, - Protected_false}, - {"keyRightClick", - addKey(SDLK_TAB), - emptyKey, - Input::GRP_DEFAULT, - &Actions::mouseClick, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::NOAWAY | - InputCondition::NOMODAL | - InputCondition::INGAME, - "rightclick", - UseArgs_false, - Protected_false}, - {"keyCameraMode", - addKey(SDLK_KP_PLUS), - emptyKey, - Input::GRP_DEFAULT, - &Actions::camera, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | - InputCondition::EMODS, - "", - UseArgs_false, - Protected_false}, - {"keyMod", - emptyKey, - emptyKey, - 0, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIUp", - addKey(SDLK_UP), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIDown", - addKey(SDLK_DOWN), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUILeft", - addKey(SDLK_LEFT), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIRight", - addKey(SDLK_RIGHT), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUISelect", - addKey(SDLK_SPACE), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUISelect2", - addKey(SDLK_RETURN), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUICancel", - addKey(SDLK_ESCAPE), -#if defined(USE_SDL2) && defined(ANDROID) - addKey(SDLK_AC_BACK), -#else // defined(USE_SDL2) && defined(ANDROID) - emptyKey, -#endif // defined(USE_SDL2) && defined(ANDROID) - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIHome", - addKey(SDLK_HOME), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIEnd", - addKey(SDLK_END), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIDelete", - addKey(SDLK_DELETE), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIBackSpace", - addKey(SDLK_BACKSPACE), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUITab", - addKey(SDLK_TAB), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIPageUp", - addKey(SDLK_PAGEUP), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIPageDown", - addKey(SDLK_PAGEDOWN), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIInsert", - addKey(SDLK_INSERT), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIMod", - addKey(SDLK_LSHIFT), - addKey(SDLK_RSHIFT), - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keySafeVideo", - addKey(SDLK_KP_MINUS), - emptyKey, - Input::GRP_DEFAULT, - &Actions::safeVideoMode, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_true}, - {"keyStopSit", - defaultAction(&Actions::stopSit), - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "sit2", - UseArgs_false, - Protected_false}, - {"keyShowKeyboard", - defaultAction(&Actions::showKeyboard), - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "showkeyboard", - UseArgs_false, - Protected_false}, - {"keyShowWindows", - defaultAction(&Actions::showWindows), - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "showwindows", - UseArgs_false, - Protected_false}, - {"keyChatMod", - addKey(SDLK_LSHIFT), - emptyKey, - Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyMoveForward", - defaultAction(&Actions::moveForward), - InputCondition::KEY_DOWN | InputCondition::ARROWKEYS, - "", - UseArgs_false, - Protected_false}, - {"keyGUICtrl", - addKey(SDLK_LCTRL), - addKey(SDLK_RCTRL), - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIb", - addKey(SDLK_b), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIc", - addKey(SDLK_c), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUId", - addKey(SDLK_d), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIe", - addKey(SDLK_e), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIf", - addKey(SDLK_f), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIh", - addKey(SDLK_h), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIk", - addKey(SDLK_k), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIu", - addKey(SDLK_u), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIv", - addKey(SDLK_v), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIw", - addKey(SDLK_w), - emptyKey, - Input::GRP_GUICHAN, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyShortcutsPrevTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::prevShortcutsTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "shortcutprevtab", - UseArgs_false, - Protected_false}, - {"keyShortcutsNextTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::nextShortcutsTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "shortcutnexttab", - UseArgs_false, - Protected_false}, - {"keyCommandsPrevTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::prevCommandsTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "commandsprevtab", - UseArgs_false, - Protected_false}, - {"keyCommandsNextTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::nextCommandsTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "commandsnexttab", - UseArgs_false, - Protected_false}, - {"keyOpenTrade", - defaultAction(&Actions::openTrade), - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "trade", - UseArgs_false, - Protected_false}, - {"keyGUIF1", - addKey(SDLK_F1), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF2", - addKey(SDLK_F2), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF3", - addKey(SDLK_F3), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF4", - addKey(SDLK_F4), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF5", - addKey(SDLK_F5), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF6", - addKey(SDLK_F6), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF7", - addKey(SDLK_F7), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF8", - addKey(SDLK_F8), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF9", - addKey(SDLK_F9), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF10", - addKey(SDLK_F10), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF11", - addKey(SDLK_F11), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyGUIF12", - addKey(SDLK_F12), - emptyKey, - Input::GRP_GUICHAN | Input::GRP_CHAT, - nullptr, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::DEFAULT, - "", - UseArgs_false, - Protected_false}, - {"keyWindowAbout", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::aboutWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT0, - "about", - UseArgs_false, - Protected_false}, - {"keyWindowUpdater", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::updaterWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::GAME, - "updater", - UseArgs_false, - Protected_false}, - {"keyTargetClosestMonster", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_REPEAT, - &Actions::targetClosestMonster, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET | - InputCondition::VALIDSPEED, - "targetclosestmonster", - UseArgs_false, - Protected_false}, - {"keyChatCloseAllTabs", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::closeAllChatTabs, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::INGAME, - "closeall", - UseArgs_false, - Protected_true}, - {"keyChatIgnoreAllWhispers", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::ignoreAllWhispers, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::INGAME, - "ignoreallwhispers", - UseArgs_false, - Protected_true}, - {"keyChatAnnounce", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::chatAnnounce, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::INGAME, - "announce", - UseArgs_true, - Protected_true}, - {"keyIpcToggle", - defaultAction(&Actions::ipcToggle), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "ipctoggle", - UseArgs_false, - Protected_true}, - {"keyWhere", - defaultAction(&Actions::where), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "where", - UseArgs_false, - Protected_false}, - {"keyWho", - defaultAction(&Actions::who), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "who", - UseArgs_false, - Protected_false}, - {"keyWhisper", - defaultAction(&Actions::msg), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "w|whisper|msg", - UseArgs_true, - Protected_true}, - {"keyQuery", - defaultAction(&Actions::query), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "q|query|j|join", - UseArgs_true, - Protected_false}, - {"keyClearChatTab", - defaultAction(&Actions::clearChatTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "clear", - UseArgs_false, - Protected_false}, - {"keyIgnore", - defaultAction(&Actions::chatIgnore), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "ignore", - UseArgs_true, - Protected_true}, - {"keyUnignore", - defaultAction(&Actions::chatUnignore), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "unignore", - UseArgs_true, - Protected_true}, - {"keyFriend", - defaultAction(&Actions::chatFriend), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "friend|befriend", - UseArgs_true, - Protected_true}, - {"keyDisregard", - defaultAction(&Actions::chatDisregard), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "disregard", - UseArgs_true, - Protected_true}, - {"keyNeutral", - defaultAction(&Actions::chatNeutral), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "neutral", - UseArgs_true, - Protected_true}, - {"keyBlacklist", - defaultAction(&Actions::chatBlackList), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "blacklist", - UseArgs_true, - Protected_true}, - {"keyEnemy", - defaultAction(&Actions::chatEnemy), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "enemy", - UseArgs_true, - Protected_true}, - {"keyErase", - defaultAction(&Actions::chatErase), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "erase", - UseArgs_true, - Protected_true}, - {"keyCleanGraphics", - defaultAction(&Actions::cleanGraphics), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "cleangraphics", - UseArgs_false, - Protected_false}, - {"keyCleanFonts", - defaultAction(&Actions::cleanFonts), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "cleanfonts", - UseArgs_false, - Protected_false}, - {"keyCreateParty", - defaultAction(&Actions::createParty), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "createparty", - UseArgs_true, - Protected_true}, - {"keyCreateGuild", - defaultAction(&Actions::createGuild), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "createguild", - UseArgs_true, - Protected_true}, - {"keyParty", - defaultAction(&Actions::party), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "party", - UseArgs_true, - Protected_true}, - {"keyMe", - defaultAction(&Actions::me), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "me", - UseArgs_true, - Protected_true}, - {"keyToggle", - defaultAction(&Actions::toggle), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "toggle", - UseArgs_false, - Protected_false}, - {"keyPresent", - defaultAction(&Actions::present), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "present", - UseArgs_false, - Protected_false}, - {"keyPrintAll", - defaultAction(&Actions::printAll), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "all", - UseArgs_false, - Protected_true}, - {"keyMove", - defaultAction(&Actions::move), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "move", - UseArgs_true, - Protected_false}, - {"keySetTarget", - defaultAction(&Actions::setTarget), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "target", - UseArgs_true, - Protected_false}, - {"keyAttackHuman", - defaultAction(&Actions::attackHuman), - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOFOLLOW | - InputCondition::VALIDSPEED, - "atkhuman", - UseArgs_false, - Protected_false}, - {"keyOutfit", - defaultAction(&Actions::commandOutfit), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "outfit", - UseArgs_true, - Protected_true}, - {"keyEmote", - defaultAction(&Actions::commandEmote), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "emote", - UseArgs_true, - Protected_false}, - {"keyEmotePet", - defaultAction(&Actions::commandEmotePet), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "emotepet", - UseArgs_true, - Protected_false}, - {"keyAwayMessage", - defaultAction(&Actions::awayMessage), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "away", - UseArgs_true, - Protected_true}, - {"keyPseudoAway", - defaultAction(&Actions::pseudoAway), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "pseudoaway", - UseArgs_true, - Protected_true}, - {"keyFollow", - defaultAction(&Actions::follow), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "follow", - UseArgs_true, - Protected_false}, - {"keyNavigate", - defaultAction(&Actions::navigate), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "navigate", - UseArgs_true, - Protected_false}, - {"keyImitation", - defaultAction(&Actions::imitation), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "imitation", - UseArgs_true, - Protected_false}, - {"keySendMail", - defaultAction(&Actions::sendMail), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "sendmail|mailsend|mailto", - UseArgs_true, - Protected_true}, - {"keyTradeCommand", - defaultAction(&Actions::trade), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "trade", - UseArgs_true, - Protected_false}, - {"keyPriceLoad", - defaultAction(&Actions::priceLoad), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "priceload", - UseArgs_false, - Protected_true}, - {"keyPriceSave", - defaultAction(&Actions::priceSave), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "pricesave", - UseArgs_false, - Protected_true}, - {"keyCacheInfo", - defaultAction(&Actions::cacheInfo), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "cacheinfo", - UseArgs_false, - Protected_true}, - {"keyDisconnect", - defaultAction(&Actions::disconnect), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "disconnect", - UseArgs_false, - Protected_true}, - {"keyUndress", - defaultAction(&Actions::undress), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "undress", - UseArgs_true, - Protected_false}, - {"keyDirs", - defaultAction(&Actions::dirs), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dirs", - UseArgs_false, - Protected_false}, - {"keyInfo", - defaultAction(&Actions::info), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "info", - UseArgs_false, - Protected_false}, - {"keyWait", - defaultAction(&Actions::wait), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "wait", - UseArgs_true, - Protected_true}, - {"keyUptime", - defaultAction(&Actions::uptime), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "uptime", - UseArgs_false, - Protected_false}, - {"keyAddPriorityAttack", - defaultAction(&Actions::addPriorityAttack), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "addpriorityattack", - UseArgs_true, - Protected_true}, - {"keyAddAttack", - defaultAction(&Actions::addAttack), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "addattack", - UseArgs_true, - Protected_true}, - {"keyRemoveAttack", - defaultAction(&Actions::removeAttack), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "removeattack|removeignoreattack", - UseArgs_true, - Protected_true}, - {"keyAddIgnoreAttack", - defaultAction(&Actions::addIgnoreAttack), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "addignoreattack", - UseArgs_true, - Protected_true}, - {"keyDump", - defaultAction(&Actions::dump), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dump", - UseArgs_false, - Protected_true}, - {"keyServerIgnoreAll", - defaultAction(&Actions::serverIgnoreAll), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "serverignoreall", - UseArgs_false, - Protected_true}, - {"keyServerUnIgnoreAll", - defaultAction(&Actions::serverUnIgnoreAll), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "serverunignoreall", - UseArgs_false, - Protected_true}, - {"keySetDrop", - defaultAction(&Actions::setDrop), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "setdrop", - UseArgs_true, - Protected_false}, - {"keyError", - defaultAction(&Actions::error), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "error", - UseArgs_false, - Protected_true}, - {"keyDumpg", - defaultAction(&Actions::dumpGraphics), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dumpg", - UseArgs_false, - Protected_true}, - {"keyDumpe", - defaultAction(&Actions::dumpEnvironment), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dumpe", - UseArgs_false, - Protected_true}, - {"keyDumpt", - defaultAction(&Actions::dumpTests), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dumpt", - UseArgs_false, - Protected_true}, - {"keyDumpOGL", - defaultAction(&Actions::dumpOGL), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dumpogl", - UseArgs_false, - Protected_true}, - {"keyDumpGL", - defaultAction(&Actions::dumpGL), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dumpgl", - UseArgs_false, - Protected_true}, - {"keyDumpMods", - defaultAction(&Actions::dumpMods), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dumpMods", - UseArgs_false, - Protected_false}, - {"keyUrl", - defaultAction(&Actions::url), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "url", - UseArgs_true, - Protected_true}, - {"keyOpenUrl", - defaultAction(&Actions::openUrl), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "open", - UseArgs_true, - Protected_true}, - {"keyExecute", - defaultAction(&Actions::execute), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "execute", - UseArgs_true, - Protected_true}, - {"keyTestSdlFont", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, -#if defined USE_OPENGL && defined DEBUG_SDLFONT - &Actions::testSdlFont, -#else // defined USE_OPENGL && defined DEBUG_SDLFONT - nullptr, -#endif // defined USE_OPENGL && defined DEBUG_SDLFONT - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::INGAME, -#if defined USE_OPENGL && defined DEBUG_SDLFONT - "testsdlfont", -#else // defined USE_OPENGL && defined DEBUG_SDLFONT - "", -#endif // defined USE_OPENGL && defined DEBUG_SDLFONT - UseArgs_false, - Protected_true}, - {"keyEnableHightlight", - defaultAction(&Actions::enableHighlight), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "enablehighlight", - UseArgs_false, - Protected_true}, - {"keyDisableHightlight", - defaultAction(&Actions::disableHighlight), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "disablehighlight", - UseArgs_false, - Protected_true}, - {"keyDontRemoveName", - defaultAction(&Actions::dontRemoveName), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dontremovename", - UseArgs_false, - Protected_true}, - {"keyRemoveName", - defaultAction(&Actions::removeName), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "removename", - UseArgs_false, - Protected_true}, - {"keyDisableAway", - defaultAction(&Actions::disableAway), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "disableaway", - UseArgs_false, - Protected_true}, - {"keyEnableAway", - defaultAction(&Actions::enableAway), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "enableaway", - UseArgs_false, - Protected_true}, - {"keyTestParticle", - defaultAction(&Actions::testParticle), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "testparticle", - UseArgs_true, - Protected_false}, - {"keyCreateItems", - defaultAction(&Actions::createItems), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "createitems", - UseArgs_false, - Protected_false}, - {"keyTalkRaw", - defaultAction(&Actions::talkRaw), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "talkraw", - UseArgs_true, - Protected_true}, - {"keyTalkPet", - defaultAction(&Actions::talkPet), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "talkpet", - UseArgs_true, - Protected_true}, - {"keyUploadConfig", - defaultAction(&Actions::uploadConfig), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "uploadconfig", - UseArgs_false, - Protected_true}, - {"keyUploadServerConfig", - defaultAction(&Actions::uploadServerConfig), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "uploadserverconfig", - UseArgs_false, - Protected_true}, - {"keyUploadLog", - defaultAction(&Actions::uploadLog), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "uploadlog", - UseArgs_false, - Protected_true}, - {"keyGm", - defaultAction(&Actions::gm), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gm", - UseArgs_true, - Protected_true}, - {"keyHack", - defaultAction(&Actions::hack), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "hack", - UseArgs_true, - Protected_true}, - {"keyDebugSpawn", - defaultAction(&Actions::debugSpawn), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "debugspawn", - UseArgs_true, - Protected_true}, - {"keyPetSmilie", - defaultAction(nullptr), - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut1", - addKey(SDLK_1), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut2", - addKey(SDLK_2), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut3", - addKey(SDLK_3), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut4", - addKey(SDLK_4), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut5", - addKey(SDLK_5), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut6", - addKey(SDLK_6), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut7", - addKey(SDLK_7), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut8", - addKey(SDLK_8), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut9", - addKey(SDLK_9), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut10", - addKey(SDLK_0), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut11", - addKey(SDLK_MINUS), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut12", - addKey(SDLK_EQUALS), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut13", - addKey(SDLK_BACKSPACE), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut14", - addKey(SDLK_INSERT), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut15", - addKey(SDLK_HOME), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut16", - addKey(SDLK_q), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut17", - addKey(SDLK_w), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut18", - addKey(SDLK_e), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut19", - addKey(SDLK_r), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut20", - addKey(SDLK_t), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut21", - addKey(SDLK_y), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut22", - addKey(SDLK_u), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut23", - addKey(SDLK_i), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut24", - addKey(SDLK_o), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut25", - addKey(SDLK_p), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut26", - addKey(SDLK_LEFTBRACKET), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut27", - addKey(SDLK_RIGHTBRACKET), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut28", - addKey(SDLK_BACKSLASH), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut29", - addKey(SDLK_a), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut30", - addKey(SDLK_s), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut31", - addKey(SDLK_d), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut32", - addKey(SDLK_f), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut33", - addKey(SDLK_g), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut34", - addKey(SDLK_h), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut35", - addKey(SDLK_j), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut36", - addKey(SDLK_k), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut37", - addKey(SDLK_l), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut38", - addKey(SDLK_SEMICOLON), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut39", - addKey(SDLK_QUOTE), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut40", - addKey(SDLK_z), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut41", - addKey(SDLK_x), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut42", - addKey(SDLK_c), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut43", - addKey(SDLK_v), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut44", - addKey(SDLK_b), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut45", - addKey(SDLK_n), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut46", - addKey(SDLK_m), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut47", - addKey(SDLK_COMMA), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetEmoteShortcut48", - addKey(SDLK_PERIOD), - emptyKey, - Input::GRP_PET_EMOTION, - &Actions::petEmote, - InputAction::PET_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyCatchPet", - defaultAction(&Actions::catchPet), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "catchpet|catch|taming", - UseArgs_true, - Protected_true}, - {"keyChatServerIgnoreWhisper", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::serverIgnoreWhisper, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::INGAME, - "serverignore", - UseArgs_false, - Protected_true}, - {"keyChatServerUnIgnoreWhisper", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::serverUnIgnoreWhisper, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::INGAME, - "serverunignore", - UseArgs_false, - Protected_true}, - {"keyMercenaryFire", - defaultAction(&Actions::mercenaryFire), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "mercenaryfire|firemercenary", - UseArgs_false, - Protected_true}, - {"keyTargetMercenary", - defaultAction(&Actions::targetMercenary), - InputCondition::KEY_DOWN | - InputCondition::INGAME | - InputCondition::NOTARGET, - "targetmercenary", - UseArgs_false, - Protected_false}, - {"keyTargetPet", - defaultAction(&Actions::targetPet), - InputCondition::KEY_DOWN | - InputCondition::INGAME | - InputCondition::NOTARGET, - "targetpet", - UseArgs_false, - Protected_false}, - {"keyPetSetName", - defaultAction(&Actions::setPetName), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "setpetname|petsetname", - UseArgs_false, - Protected_true}, - {"keyHomunculusSetName", - defaultAction(&Actions::setHomunculusName), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "sethomunname|homunsetname|sethomunculusname|homunculussetname", - UseArgs_false, - Protected_true}, - {"keyHomunculusFire", - defaultAction(&Actions::fireHomunculus), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "firehomunculus|homunculusfire|firehomun|homunfire", - UseArgs_false, - Protected_true}, - {"keyWindowBank", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::bankWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | InputCondition::SHORTCUT0, - "bank|openbank", - UseArgs_false, - Protected_false}, - {"keyInventoryPrevTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::prevInvTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "previnvtab", - UseArgs_false, - Protected_false}, - {"keyInventoryNextTab", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::nextInvTab, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::INGAME, - "nextinvtab", - UseArgs_false, - Protected_false}, - {"keyContextMenu", - defaultAction(&Actions::contextMenu), - InputCondition::KEY_DOWN | - InputCondition::NOINPUT | - InputCondition::NOAWAY | - InputCondition::NOMODAL | - InputCondition::INGAME, - "contextmenu", - UseArgs_false, - Protected_false}, - {"keyBuy", - defaultAction(&Actions::buy), - InputCondition::KEY_DOWN | InputCondition::GAME, - "buy", - UseArgs_false, - Protected_false}, - {"keySell", - defaultAction(&Actions::sell), - InputCondition::KEY_DOWN | InputCondition::GAME, - "sell", - UseArgs_false, - Protected_false}, - {"keyWhisper2", - defaultAction(&Actions::msg2), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "w2|whisper2|msg2", - UseArgs_true, - Protected_true}, - {"keyGuild", - defaultAction(&Actions::guild), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "guild", - UseArgs_true, - Protected_true}, - {"keyNuke", - defaultAction(&Actions::chatNuke), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "nuke", - UseArgs_true, - Protected_true}, - {"keyUse", - defaultAction(&Actions::useItem), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "use|useitem", - UseArgs_true, - Protected_true}, - {"keyChatAdd", - defaultAction(&Actions::chatAdd), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "addchat|chatadd", - UseArgs_true, - Protected_true}, - {"keyWhisperText", - defaultAction(&Actions::msgText), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "wt|whispertext|msgtext", - UseArgs_true, - Protected_true}, - {"keyNavigateTo", - defaultAction(&Actions::navigateTo), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "navigateto", - UseArgs_true, - Protected_false}, - {"keyCameraMove", - defaultAction(&Actions::moveCamera), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "movecamera|cameramove", - UseArgs_true, - Protected_false}, - {"keyDropItem", - defaultAction(&Actions::dropItemId), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dropitem", - UseArgs_true, - Protected_true}, - {"keyDropItemAll", - defaultAction(&Actions::dropItemIdAll), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dropitemall", - UseArgs_true, - Protected_true}, - {"keyDropInv", - defaultAction(&Actions::dropItemInv), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dropinv", - UseArgs_true, - Protected_true}, - {"keyDropInvAll", - defaultAction(&Actions::dropItemInvAll), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dropinvall", - UseArgs_true, - Protected_true}, - {"keyUseInv", - defaultAction(&Actions::useItemInv), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "useinv", - UseArgs_true, - Protected_true}, - {"keyInvToStorage", - defaultAction(&Actions::invToStorage), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "invtostorage|invstorage", - UseArgs_true, - Protected_true}, - {"keyTradeAdd", - defaultAction(&Actions::tradeAdd), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "tradeadd|addtrade", - UseArgs_true, - Protected_true}, - {"keyStorageToInv", - defaultAction(&Actions::storageToInv), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "storagetoinv|storageinv", - UseArgs_true, - Protected_true}, - {"keyProtectItem", - defaultAction(&Actions::protectItem), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "protectitem|itemprotect", - UseArgs_true, - Protected_true}, - {"keyUnProtectItem", - defaultAction(&Actions::unprotectItem), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "unprotectitem|itemunprotect", - UseArgs_true, - Protected_true}, - {"keyKickParty", - defaultAction(&Actions::kickParty), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "kickparty|partykick", - UseArgs_true, - Protected_true}, - {"keyAddText", - defaultAction(&Actions::addText), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "addtext|textadd", - UseArgs_true, - Protected_true}, - {"keyKick", - defaultAction(&Actions::kick), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "kick", - UseArgs_true, - Protected_true}, - {"keyLeaveParty", - defaultAction(&Actions::leaveParty), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "leaveparty|partyleave", - UseArgs_true, - Protected_true}, - {"keyWarp", - defaultAction(&Actions::warp), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "warp", - UseArgs_true, - Protected_true}, - {"keyClearChat", - defaultAction(&Actions::clearChat), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "clearchat|chatclear", - UseArgs_false, - Protected_false}, - {"keyPetMoveUp", - defaultAction(&Actions::petMoveUp), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petmoveup|moveuppet", - UseArgs_false, - Protected_false}, - {"keyPetMoveDown", - defaultAction(&Actions::petMoveDown), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petmovedown|movedownpet", - UseArgs_false, - Protected_false}, - {"keyPetMoveLeft", - defaultAction(&Actions::petMoveLeft), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petmoveleft|moveleftpet", - UseArgs_false, - Protected_false}, - {"keyPetMoveRight", - defaultAction(&Actions::petMoveRight), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petmoveright|moverightpet", - UseArgs_false, - Protected_false}, - {"keyPetDirectUp", - defaultAction(&Actions::petDirectUp), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petdirectup|directuppet", - UseArgs_false, - Protected_false}, - {"keyPetDirectDown", - defaultAction(&Actions::petDirectDown), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petdirectdown|directdownpet", - UseArgs_false, - Protected_false}, - {"keyPetDirectLeft", - defaultAction(&Actions::petDirectLeft), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petdirectleft|directleftpet", - UseArgs_false, - Protected_false}, - {"keyPetDirectRight", - defaultAction(&Actions::petDirectRight), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petdirectright|directrightpet", - UseArgs_false, - Protected_false}, - {"keyPetAiStart", - defaultAction(nullptr), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyPetAiStop", - defaultAction(nullptr), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyGeneralTab", - defaultAction(&Actions::chatGeneralTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "generaltab|generalchattab|general", - UseArgs_false, - Protected_false}, - {"keyDebugTab", - defaultAction(&Actions::chatDebugTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "debugtab|debugchattab", - UseArgs_false, - Protected_false}, - {"keyBattleTab", - defaultAction(&Actions::chatBattleTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "battletab|battlechattab", - UseArgs_false, - Protected_false}, - {"keyTradeTab", - defaultAction(&Actions::chatTradeTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "tradetab|tradechattab", - UseArgs_false, - Protected_false}, - {"keyLangTab", - defaultAction(&Actions::chatLangTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "langtab|langchattab", - UseArgs_false, - Protected_false}, - {"keyGmTab", - defaultAction(&Actions::chatGmTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gmtab|gmchattab", - UseArgs_false, - Protected_false}, - {"keyPartyTab", - defaultAction(&Actions::chatPartyTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "partytab|partychattab", - UseArgs_false, - Protected_false}, - {"keyGuildTab", - defaultAction(&Actions::chatGuildTab), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "guildtab|guildchattab", - UseArgs_false, - Protected_false}, - {"keyDropClear", - defaultAction(&Actions::clearDrop), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "cleardrops|cleardrop|cleardropwindow|dropclear|dropsclear", - UseArgs_false, - Protected_true}, - {"keyWindowCart", - defaultAction(&Actions::cartWindowShow), - InputCondition::KEY_DOWN | InputCondition::SHORTCUT0, - "cart|opencart", - UseArgs_false, - Protected_false}, - {"keyMagicHealMostDamaged", - defaultAction(&Actions::healmd), - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED, - "healmd|saveass", - UseArgs_false, - Protected_false}, - {"keyPetMove", - defaultAction(&Actions::petMove), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "movepet|petmove", - UseArgs_true, - Protected_false}, - {"keyHomunTalk", - defaultAction(&Actions::homunTalk), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "homuntalk|merctalk", - UseArgs_true, - Protected_true}, - {"keyHomunEmote", - defaultAction(&Actions::commandHomunEmote), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "homunemote|mercemote", - UseArgs_true, - Protected_false}, - {"keyHomunSmilie", - defaultAction(nullptr), - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut1", - addKey(SDLK_1), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut2", - addKey(SDLK_2), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut3", - addKey(SDLK_3), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut4", - addKey(SDLK_4), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut5", - addKey(SDLK_5), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut6", - addKey(SDLK_6), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut7", - addKey(SDLK_7), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut8", - addKey(SDLK_8), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut9", - addKey(SDLK_9), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut10", - addKey(SDLK_0), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut11", - addKey(SDLK_MINUS), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut12", - addKey(SDLK_EQUALS), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut13", - addKey(SDLK_BACKSPACE), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut14", - addKey(SDLK_INSERT), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut15", - addKey(SDLK_HOME), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut16", - addKey(SDLK_q), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut17", - addKey(SDLK_w), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut18", - addKey(SDLK_e), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut19", - addKey(SDLK_r), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut20", - addKey(SDLK_t), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut21", - addKey(SDLK_y), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut22", - addKey(SDLK_u), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut23", - addKey(SDLK_i), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut24", - addKey(SDLK_o), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut25", - addKey(SDLK_p), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut26", - addKey(SDLK_LEFTBRACKET), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut27", - addKey(SDLK_RIGHTBRACKET), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut28", - addKey(SDLK_BACKSLASH), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut29", - addKey(SDLK_a), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut30", - addKey(SDLK_s), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut31", - addKey(SDLK_d), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut32", - addKey(SDLK_f), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut33", - addKey(SDLK_g), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut34", - addKey(SDLK_h), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut35", - addKey(SDLK_j), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut36", - addKey(SDLK_k), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut37", - addKey(SDLK_l), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut38", - addKey(SDLK_SEMICOLON), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut39", - addKey(SDLK_QUOTE), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut40", - addKey(SDLK_z), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut41", - addKey(SDLK_x), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut42", - addKey(SDLK_c), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut43", - addKey(SDLK_v), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut44", - addKey(SDLK_b), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut45", - addKey(SDLK_n), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut46", - addKey(SDLK_m), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut47", - addKey(SDLK_COMMA), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyHomunEmoteShortcut48", - addKey(SDLK_PERIOD), - emptyKey, - Input::GRP_HOMUN_EMOTION, - &Actions::homunEmote, - InputAction::HOMUN_EMOTE, 100, - InputCondition::KEY_DOWN | InputCondition::GAME, - "", - UseArgs_false, - Protected_false}, - {"keyKickGuild", - defaultAction(&Actions::kickGuild), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "kickguild|guildkick", - UseArgs_true, - Protected_true}, - {"keyHat", - defaultAction(&Actions::hat), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "hat|hats|showhat", - UseArgs_false, - Protected_false}, - {"keyCreatePublicRoom", - defaultAction(&Actions::createPublicChatRoom), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "createroom|createpublicroom", - UseArgs_true, - Protected_true}, - {"keyJoinRoom", - defaultAction(&Actions::joinChatRoom), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "joinroom", - UseArgs_true, - Protected_true}, - {"keyLeaveRoom", - defaultAction(&Actions::leaveChatRoom), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "leaveroom", - UseArgs_false, - Protected_true}, - {"keyWindowStatusBar", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::quickWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "yellowbar|quickoptions", - UseArgs_false, - Protected_false}, - {"keyWindowMail", - emptyKey, - emptyKey, - Input::GRP_DEFAULT | Input::GRP_GUI, - &Actions::mailWindowShow, - InputAction::NO_VALUE, 50, - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "mailwindow|mail", - UseArgs_false, - Protected_false}, - {"keyConfSet", - defaultAction(&Actions::confSet), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "confset|setconf", - UseArgs_true, - Protected_true}, - {"keyServerConfSet", - defaultAction(&Actions::serverConfSet), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "servconfset|setservconf", - UseArgs_true, - Protected_true}, - {"keyConfGet", - defaultAction(&Actions::confGet), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "confget|getconf", - UseArgs_true, - Protected_true}, - {"keyServerConfGet", - defaultAction(&Actions::serverConfGet), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "servconfget|getservconf", - UseArgs_true, - Protected_true}, - {"keyChangeTargetingType", - defaultAction(&Actions::changeTargetingType), - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::VALIDSPEED | InputCondition::EMODS, - "", - UseArgs_false, - Protected_true}, - {"keyTestInfo", - defaultAction(&Actions::testInfo), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "testinfo", - UseArgs_false, - Protected_true}, - {"keySlide", - defaultAction(&Actions::slide), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "slide", - UseArgs_true, - Protected_true}, - {"keySelectSkillLevel", - defaultAction(&Actions::selectSkillLevel), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "selectskilllevel", - UseArgs_true, - Protected_true}, - {"keySkill", - defaultAction(&Actions::skill), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "skill|useskill", - UseArgs_true, - Protected_true}, - {"keyCraftShortcut1", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut2", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut3", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut4", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut5", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut6", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut7", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut8", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraftShortcut9", - emptyKey, - emptyKey, - Input::GRP_DEFAULT, - &Actions::craftKey, - InputAction::NO_VALUE, 100, - InputCondition::KEY_DOWN | - InputCondition::NOMODAL | - InputCondition::NOAWAY | - InputCondition::NONPCINPUT, - "", - UseArgs_false, - Protected_true}, - {"keyCraft", - defaultAction(&Actions::craft), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "craft", - UseArgs_true, - Protected_true}, - {"keyChatClipboard", - defaultAction(&Actions::chatClipboard), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "chatclipboard", - UseArgs_true, - Protected_true}, - {"keyNpcClipboard", - defaultAction(&Actions::npcClipboard), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "npcclipboard", - UseArgs_true, - Protected_true}, - {"keyAddPickup", - defaultAction(&Actions::addPickup), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "addpickup|pickupadd", - UseArgs_true, - Protected_true}, - {"keyRemovePickup", - defaultAction(&Actions::removePickup), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "removepickup|pickupremove", - UseArgs_true, - Protected_true}, - {"keyIgnorePickup", - defaultAction(&Actions::ignorePickup), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "ignorepickup|pickupignore", - UseArgs_true, - Protected_true}, - {"keyResetModifiers", - defaultAction(&Actions::resetGameModifiers), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "resetyellowbar|resetmodifiers|resetgamemodifiers", - UseArgs_false, - Protected_true}, - {"keyBarToChat", - defaultAction(&Actions::barToChat), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "bartochat", - UseArgs_true, - Protected_true}, - {"keySeenCmd", - defaultAction(&Actions::seen), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "seen|lastseen", - UseArgs_true, - Protected_true}, - {"keyTargetSkillUnit", - defaultAction(&Actions::targetSkillUnit), - InputCondition::KEY_DOWN | - InputCondition::INGAME | - InputCondition::NOTARGET, - "targetskillunit|targetskill", - UseArgs_false, - Protected_false}, - {"keyMonsterInfo", - defaultAction(&Actions::monsterInfo), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "monsterinfo|mobinfo|mi", - UseArgs_true, - Protected_true}, - {"keyItemInfo", - defaultAction(&Actions::itemInfo), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "iteminfo|ii", - UseArgs_true, - Protected_true}, - {"keyWhoDrops", - defaultAction(&Actions::whoDrops), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "whodrops|whodrop", - UseArgs_true, - Protected_true}, - {"keyMobSearch", - defaultAction(&Actions::mobSearch), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "mobsearch|monstersearch", - UseArgs_true, - Protected_true}, - {"keyMobSpawnSearch", - defaultAction(&Actions::mobSpawnSearch), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "mobspawnsearch|monsterspawnsearch|whereis", - UseArgs_true, - Protected_true}, - {"keyPlayerGmCommands", - defaultAction(&Actions::playerGmCommands), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gmcommands|playergmcommands|playercommands", - UseArgs_true, - Protected_true}, - {"keyPlayerCharGmCommands", - defaultAction(&Actions::playerCharGmCommands), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gmcharcommands|playerchargmcommands|playercharcommands", - UseArgs_true, - Protected_true}, - {"keyCommandShowLevel", - defaultAction(&Actions::commandShowLevel), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showlevel|exp", - UseArgs_true, - Protected_true}, - {"keyCommandShowStats", - defaultAction(&Actions::commandShowStats), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showstats|stats", - UseArgs_true, - Protected_true}, - {"keyCommandShowStorageList", - defaultAction(&Actions::commandShowStorage), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showstorage|storagelist", - UseArgs_true, - Protected_true}, - {"keyCommandShowCartList", - defaultAction(&Actions::commandShowCart), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showcart|cartlist", - UseArgs_true, - Protected_true}, - {"keyCommandShowInventoryList", - defaultAction(&Actions::commandShowInventory), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showinventory|inventorylist|itemlist", - UseArgs_true, - Protected_true}, - {"keyLocatePlayer", - defaultAction(&Actions::locatePlayer), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "locate|locateplayer|whereplayer", - UseArgs_true, - Protected_true}, - {"keyCommandShowAccountInfo", - defaultAction(&Actions::commandShowAccountInfo), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showaccountinfo|showaccinfo|accinfo", - UseArgs_true, - Protected_true}, - {"keyCommandSpawn", - defaultAction(&Actions::commandSpawn), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "spawn|monster", - UseArgs_true, - Protected_true}, - {"keyCommandSpawnSlave", - defaultAction(&Actions::commandSpawnSlave), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "spawnslave|monsterslave|summon", - UseArgs_true, - Protected_true}, - {"keyCommandSpawnClone", - defaultAction(&Actions::commandSpawnClone), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "spawnclone|playerclone|clone", - UseArgs_true, - Protected_true}, - {"keyCommandSpawnSlaveClone", - defaultAction(&Actions::commandSpawnSlaveClone), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "spawnslaveclone|playerslaveclone|slaveclone", - UseArgs_true, - Protected_true}, - {"keyCommandSpawnEvilClone", - defaultAction(&Actions::commandSpawnEvilClone), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "spawnevilclone|playerevilclone|evilclone", - UseArgs_true, - Protected_true}, - {"keyCommandSavePosition", - defaultAction(&Actions::commandSavePosition), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "savepos|saveposition", - UseArgs_true, - Protected_true}, - {"keyCommandLoadPosition", - defaultAction(&Actions::commandLoadPosition), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "loadpos|loadposition", - UseArgs_true, - Protected_true}, - {"keyCommandRandomWarp", - defaultAction(&Actions::commandRandomWarp), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "randomwarp|jump", - UseArgs_true, - Protected_true}, - {"keyCommandGotoNpc", - defaultAction(&Actions::commandGotoNpc), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gotonpc|warptonpc", - UseArgs_true, - Protected_true}, - {"keyCommandKiller", - defaultAction(&Actions::commandKiller), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "setkiller|killer", - UseArgs_true, - Protected_true}, - {"keyCommandKillable", - defaultAction(&Actions::commandKillable), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "setkillable|killable", - UseArgs_true, - Protected_true}, - {"keyCommandHeal", - defaultAction(&Actions::commandHeal), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gmheal", - UseArgs_true, - Protected_true}, - {"keyCommandAlive", - defaultAction(&Actions::commandAlive), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "alive|revive", - UseArgs_true, - Protected_true}, - {"keyCommandDisguise", - defaultAction(&Actions::commandDisguise), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "disguise", - UseArgs_true, - Protected_true}, - {"keyCommandImmortal", - defaultAction(&Actions::commandImmortal), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "immortal", - UseArgs_true, - Protected_true}, - {"keyCommandHide", - defaultAction(&Actions::commandHide), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "hide", - UseArgs_true, - Protected_true}, - {"keyCommandNuke", - defaultAction(&Actions::commandNuke), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gmnuke", - UseArgs_true, - Protected_true}, - {"keyCommandKill", - defaultAction(&Actions::commandKill), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "kill", - UseArgs_true, - Protected_true}, - {"keyCommandJail", - defaultAction(&Actions::commandJail), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "jail", - UseArgs_true, - Protected_true}, - {"keyCommandUnjail", - defaultAction(&Actions::commandUnjail), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "unjail", - UseArgs_true, - Protected_true}, - {"keyCommandNpcMove", - defaultAction(&Actions::commandNpcMove), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "npcmove|movenpc|warpnpc|npcwarp", - UseArgs_true, - Protected_true}, - {"keyCommandNpcHide", - defaultAction(&Actions::commandNpcHide), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "npchide|hidenpc", - UseArgs_true, - Protected_true}, - {"keyCommandNpcShow", - defaultAction(&Actions::commandNpcShow), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "npcshow|shownpc", - UseArgs_true, - Protected_true}, - {"keyCommandChangePartyLeader", - defaultAction(&Actions::commandChangePartyLeader), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "gmpartyleader|changepartyleader", - UseArgs_true, - Protected_true}, - {"keyCommandPartyRecall", - defaultAction(&Actions::commandPartyRecall), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "partyrecall|recallparty", - UseArgs_true, - Protected_true}, - {"keyCommandBreakGuild", - defaultAction(&Actions::commandBreakGuild), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "breakguild|gmbreakguild", - UseArgs_true, - Protected_true}, - {"keyCommandGuildRecall", - defaultAction(&Actions::commandGuildRecall), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "guildrecall|recallguild", - UseArgs_true, - Protected_true}, - {"keyMailTo", - defaultAction(&Actions::mailTo), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "mailto", - UseArgs_true, - Protected_true}, - {"keyAdoptChild", - defaultAction(&Actions::adoptChild), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "adoptchild|childadopt|askforchild", - UseArgs_true, - Protected_true}, - {"keyDumpMemmoryUsage", - defaultAction(&Actions::dumpMemoryUsage), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "dumpmemoryusage|memoryusage", - UseArgs_false, - Protected_true}, - {"keySetEmoteType", - defaultAction(&Actions::setEmoteType), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "setemotetype", - UseArgs_true, - Protected_true}, - {"keyCameraRestore", - defaultAction(&Actions::restoreCamera), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "restorecamera|returncamera|camerarestore", - UseArgs_false, - Protected_false}, - {"keyShowSkillLevels", - defaultAction(&Actions::showSkillLevels), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showskilllevels", - UseArgs_true, - Protected_true}, - {"keyShowskilltype", - defaultAction(&Actions::showSkillType), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showskilltypes", - UseArgs_true, - Protected_true}, - {"keySelectSkillType", - defaultAction(&Actions::selectSkillType), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "selectskilltype", - UseArgs_true, - Protected_true}, - {"keyShowSkillOffsetX", - defaultAction(&Actions::showSkillOffsetX), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showskilloffsetx", - UseArgs_true, - Protected_true}, - {"keyShowSkillOffsetY", - defaultAction(&Actions::showSkillOffsetY), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showskilloffsety", - UseArgs_true, - Protected_true}, - {"keySetSkillOffsetX", - defaultAction(&Actions::setSkillOffsetX), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "setskilloffsetx", - UseArgs_true, - Protected_true}, - {"keySetSkillOffsetY", - defaultAction(&Actions::setSkillOffsetY), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "setskilloffsety", - UseArgs_true, - Protected_true}, - {"keyLeaveGuild", - defaultAction(&Actions::leaveGuild), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "leaveguild|guildleave", - UseArgs_false, - Protected_true}, - {"keyGuildNotice", - defaultAction(&Actions::guildNotice), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "notice|guildnotice", - UseArgs_true, - Protected_true}, - {"keyPartyItemShare", - defaultAction(&Actions::partyItemShare), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "itemshare|shareitem", - UseArgs_true, - Protected_true}, - {"keyPartyExpShare", - defaultAction(&Actions::partyExpShare), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "expshare|shareexp", - UseArgs_true, - Protected_true}, - {"keyPartyAutoItemShare", - defaultAction(&Actions::partyAutoItemShare), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "autoitemshare|shareautoitem|itemautoshare", - UseArgs_true, - Protected_true}, - {"keyCreateItem", - defaultAction(&Actions::createItem), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "createitem", - UseArgs_true, - Protected_true}, - {"keyCopyOutfitToChat", - defaultAction(&Actions::outfitToChat), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "outfittochat|copyoutfittochat", - UseArgs_false, - Protected_true}, - {"keyCommandTranslate", - defaultAction(&Actions::translate), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "translate|trans|tran", - UseArgs_false, - Protected_true}, - {"keyCommandSendGuiKey", - defaultAction(&Actions::sendGuiKey), - InputCondition::KEY_DOWN | InputCondition::ENABLED, - "guikey|sendguikey", - UseArgs_true, - Protected_true}, - {"keyMoveAttackUp", - defaultAction(&Actions::moveAttackUp), - InputCondition::KEY_DOWN | InputCondition::ENABLED, - "attackmoveup|moveattackup", - UseArgs_true, - Protected_true}, - {"keyMoveAttackDown", - defaultAction(&Actions::moveAttackDown), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "attackmovedown|moveattackdown", - UseArgs_true, - Protected_true}, - {"keyMovePriorityAttackUp", - defaultAction(&Actions::movePriorityAttackUp), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "attackmovepriorityup|movepriorityattackup", - UseArgs_true, - Protected_true}, - {"keyMovePriorityAttackDown", - defaultAction(&Actions::movePriorityAttackDown), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "attackmoveprioritydown|movepriorityattackdown", - UseArgs_true, - Protected_true}, - {"keyShowItems", - defaultAction(&Actions::showItems), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "showitems|items|itemsshow", - UseArgs_true, - Protected_true}, - {"keyCommandSendMouseKey", - defaultAction(&Actions::sendMouseKey), - InputCondition::KEY_DOWN | InputCondition::ENABLED, - "mousekey|sendmousekey", - UseArgs_true, - Protected_true}, - {"keyCommandSendChars", - defaultAction(&Actions::sendChars), - InputCondition::KEY_DOWN | InputCondition::ENABLED, - "sendchar|sendchars|charsend", - UseArgs_true, - Protected_true}, - {"keyClearOutfit", - defaultAction(&Actions::outfitClear), - InputCondition::KEY_DOWN | - InputCondition::DEFAULT | - InputCondition::INGAME, - "clearoutfit|outfitclear", - UseArgs_false, - Protected_true}, - {"keyClipboardCopy", - defaultAction(&Actions::clipboardCopy), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "clipboardcopy|copyclipboard", - UseArgs_true, - Protected_true}, - {"keyGotoPc", - defaultAction(&Actions::commandGotoPc), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "goto|gotopc", - UseArgs_true, - Protected_true}, - {"keyCommandRecallPc", - defaultAction(&Actions::commandRecallPc), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "recall|recallpc", - UseArgs_true, - Protected_true}, - {"keyCommandIpCheck", - defaultAction(&Actions::commandIpCheck), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "ipcheck|checkip", - UseArgs_true, - Protected_true}, - {"keyWindowServerInfo", - defaultAction(&Actions::serverInfoWindowShow), - InputCondition::KEY_DOWN | - InputCondition::GAME | - InputCondition::NOTARGET, - "serverinfo|infoserver", - UseArgs_false, - Protected_false}, - {"keyMercenaryToMaster", - defaultAction(&Actions::mercenaryToMaster), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "mercenarytomaster|mercmaster", - UseArgs_false, - Protected_false}, - {"keyHomunculusToMaster", - defaultAction(&Actions::homunculusToMaster), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "homunculustomaster|homunmaster", - UseArgs_false, - Protected_false}, - {"keyHomunculusFeed", - defaultAction(&Actions::homunculusFeed), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "homunculusfeed|homunfeed|feedhomun|feedhomunculus", - UseArgs_false, - Protected_false}, - {"keyPetFeed", - defaultAction(&Actions::petFeed), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petfeed|feedpet", - UseArgs_false, - Protected_false}, - {"keyPetDropLoot", - defaultAction(&Actions::petDropLoot), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petdroploot|petloot", - UseArgs_false, - Protected_true}, - {"keyPetReturnToEgg", - defaultAction(&Actions::petReturnToEgg), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "pettoegg|petegg|petreturn|returnpet|petreturnegg", - UseArgs_false, - Protected_false}, - {"keyPetUnequip", - defaultAction(&Actions::petUnequip), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "petunequip|unequippet", - UseArgs_false, - Protected_false}, - {"keyAddSkillShortcut", - defaultAction(&Actions::addSkillShortcut), - InputCondition::KEY_DOWN | InputCondition::INGAME, - "addskillshortcut|skillshortcut", - UseArgs_true, - Protected_false}, -}; - -#undef defaultAction -#undef addKey -#undef joystickButton - -#endif // INPUT_INPUTACTIONMAP_H -- cgit v1.2.3-70-g09d2