From 8ea20d3e1f61bcfeccf6885e11cacddeb014fe0f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 14 Aug 2016 19:25:00 +0300 Subject: Add skill cast type option in skills window. Can be changed, but for now unused. --- src/input/inputactionmap.h | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/input/inputactionmap.h') diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h index 7e098af65..58f25afbb 100644 --- a/src/input/inputactionmap.h +++ b/src/input/inputactionmap.h @@ -5527,6 +5527,18 @@ static const InputActionData inputActionData "showskilllevels", UseArgs_true, Protected_true}, + {"keyShowskilltype", + defaultAction(&Actions::showSkillType), + InputCondition::INGAME, + "showskilltypes", + UseArgs_true, + Protected_true}, + {"keySelectSkillType", + defaultAction(&Actions::selectSkillType), + InputCondition::INGAME, + "selectskilltype", + UseArgs_true, + Protected_true}, }; #undef defaultAction -- cgit v1.2.3-60-g2f50