From fa4c5d79b04a319550996c48448cd799fe7fde56 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 7 Aug 2017 22:15:37 +0300 Subject: Remove useless casts from missile-particle attributes. --- src/gui/windows/skilldialog.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/gui') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 056256938..f48baaf83 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -568,8 +568,8 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, node, "missile-particle", ""); missile.z = static_cast(XML::getFloatProperty( node, "missile-z", 32.0f)); - missile.lifeTime = static_cast(XML::getProperty( - node, "missile-lifetime", 500)); + missile.lifeTime = XML::getProperty( + node, "missile-lifetime", 500); missile.speed = static_cast(XML::getFloatProperty( node, "missile-speed", 7.0f)); missile.dieDistance = static_cast( @@ -580,8 +580,8 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, node, "castingMissile-particle", ""); castingMissile.z = static_cast(XML::getFloatProperty( node, "castingMissile-z", 32.0f)); - castingMissile.lifeTime = static_cast(XML::getProperty( - node, "castingMissile-lifetime", 500)); + castingMissile.lifeTime = XML::getProperty( + node, "castingMissile-lifetime", 500); castingMissile.speed = static_cast(XML::getFloatProperty( node, "castingMissile-speed", 7.0f)); castingMissile.dieDistance = static_cast( -- cgit v1.2.3-60-g2f50