From e9f59c64a46ad38fb47aac6313c869eaa02ed0e3 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 16 Jun 2015 12:19:14 +0300 Subject: Add enemy color. Use enemy color in hightlight nick what hit player. --- src/gui/userpalette.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/gui') diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp index 8ae5cb8b0..7fe8074b0 100644 --- a/src/gui/userpalette.cpp +++ b/src/gui/userpalette.cpp @@ -38,6 +38,7 @@ const std::string ColorTypeNames[] = "ColorDisregarded", "ColorIgnored", "ColorErased", + "ColorEnemy", "ColorPlayer", "ColorSelf", "ColorGM", @@ -184,6 +185,11 @@ UserPalette::UserPalette() : // TRANSLATORS: palette color GradientType::STATIC, _("Guild members")); + addColor(UserColorId::ENEMY, + 0xff4040, + GradientType::STATIC, + // TRANSLATORS: palette color + _("Enemy")); addColor(UserColorId::PARTICLE, 0xffffff, // TRANSLATORS: palette color -- cgit v1.2.3-60-g2f50