From dcc18eba1769a46aeaee2ff441706cf14f3ada4c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 7 Jul 2012 23:53:20 +0300 Subject: Add support for default equipment in char creation dialog. --- src/gui/charcreatedialog.cpp | 8 ++++++++ src/gui/inventorywindow.cpp | 1 - 2 files changed, 8 insertions(+), 1 deletion(-) (limited to 'src/gui') diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index 6a2ad0bf3..5611efa4c 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -82,6 +82,14 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): mPlayer = new Being(0, ActorSprite::PLAYER, mRace, nullptr); mPlayer->setGender(GENDER_MALE); + const std::vector &items = CharDB::getDefaultItems(); + int i = 1; + for (std::vector::const_iterator it = items.begin(), + it_end = items.end(); + it != it_end; ++ it, i ++) + { + mPlayer->setSprite(i, *it); + } maxHairColor = CharDB::getMaxHairColor(); minHairColor = CharDB::getMinHairColor(); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 0db48cbb8..de2e0e1a4 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -48,7 +48,6 @@ #include "gui/widgets/label.h" #include "gui/widgets/layout.h" #include "gui/widgets/progressbar.h" -#include "gui/widgets/radiobutton.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/tabstrip.h" #include "gui/widgets/textfield.h" -- cgit v1.2.3-60-g2f50