From d2e83863e6e5faa6d6eeb3ab0c0a384dac3a0a11 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 21 May 2011 02:01:24 +0300 Subject: Fix some issues after automatic code checking. --- src/gui/viewport.cpp | 2 +- src/gui/widgets/layout.h | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gui') diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index e399d96ce..1053fa1c9 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -318,7 +318,7 @@ void Viewport::_drawDebugPath(Graphics *graphics) // Draw the path debug information for every beings. ActorSpritesConstIterator it, it_end; const ActorSprites &actors = actorSpriteManager->getAll(); - for (it = actors.begin(), it_end = actors.end() ; it != it_end; it++) + for (it = actors.begin(), it_end = actors.end() ; it != it_end; ++ it) { Being *being = dynamic_cast(*it); if (being && being != player_node) diff --git a/src/gui/widgets/layout.h b/src/gui/widgets/layout.h index 2621f018a..f5e1f1749 100644 --- a/src/gui/widgets/layout.h +++ b/src/gui/widgets/layout.h @@ -183,6 +183,8 @@ class LayoutCell mAlign[1] = 0; mNbFill[0] = 0; mNbFill[1] = 0; + mSize[0] = 0; + mSize[1] = 0; } ~LayoutCell(); -- cgit v1.2.3-70-g09d2