From 65a88f27b994f7ade178368c569d466f6344ded6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 4 Oct 2013 17:38:19 +0300 Subject: add sound effects for equip/unequip/use items for local player. It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race. --- src/gui/popups/popupmenu.cpp | 2 +- src/gui/windows/equipmentwindow.cpp | 6 +++--- src/gui/windows/inventorywindow.cpp | 18 +++--------------- src/gui/windows/outfitwindow.cpp | 4 ++-- 4 files changed, 9 insertions(+), 21 deletions(-) (limited to 'src/gui') diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 459925bd0..63da24ccf 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1012,7 +1012,7 @@ void PopupMenu::handleLink(const std::string &link, if (inv) { const Item *const item = inv->findItem(mItemId, mItemColor); - PlayerInfo::useEquipItem(item); + PlayerInfo::useEquipItem(item, true); } } else if (mItemId < SKILL_MIN_ID && spellManager) diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index 5f214cebe..cf8484555 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -257,7 +257,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event) if (event.getId() == "unequip" && mSelected > -1) { const Item *const item = mEquipment->getEquipment(mSelected); - PlayerInfo::unequipItem(item); + PlayerInfo::unequipItem(item, true); setSelected(-1); } } @@ -377,7 +377,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent) if (item->isEquipment()) { if (!item->isEquipped()) - PlayerInfo::equipItem(item); + PlayerInfo::equipItem(item, true); } } else if (dragDrop.getSource() == DRAGDROP_SOURCE_EQUIPMENT) @@ -401,7 +401,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent) } if (item->isEquipped()) - PlayerInfo::unequipItem(item); + PlayerInfo::unequipItem(item, true); } } dragDrop.clear(); diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 99d4d4954..0cc9b4e0e 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -358,11 +358,11 @@ void InventoryWindow::action(const gcn::ActionEvent &event) if (eventId == "use") { - PlayerInfo::useEquipItem(item); + PlayerInfo::useEquipItem(item, true); } if (eventId == "equip") { - PlayerInfo::useEquipItem2(item); + PlayerInfo::useEquipItem2(item, true); } else if (eventId == "drop") { @@ -524,19 +524,7 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) } else { - if (item->isEquipment()) - { - if (item->isEquipped()) - PlayerInfo::unequipItem(item); - else - PlayerInfo::equipItem(item); - } - else - { - if (PlayerInfo::isItemProtected(item->getId())) - return; - PlayerInfo::useItem(item); - } + PlayerInfo::useEquipItem(item, true); } } else diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index 73acf475a..ff1088071 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -279,7 +279,7 @@ void OutfitWindow::wearOutfit(const int outfit, const bool unwearEmpty, { if (item->isEquipment()) { - PlayerInfo::equipItem(item); + PlayerInfo::equipItem(item, false); isEmpty = false; } } @@ -522,7 +522,7 @@ void OutfitWindow::unequipNotInOutfit(const int outfit) const } } if (!found) - PlayerInfo::unequipItem(item); + PlayerInfo::unequipItem(item, false); } } } -- cgit v1.2.3-60-g2f50