From 35263d0f161f59f2dec6586c61970eaf1ce2f6f1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 22 Jul 2014 16:05:28 +0300 Subject: move "change map draw type" option into gamemodifiers. --- src/gui/popups/statuspopup.cpp | 2 +- src/gui/windows/statuswindow.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gui') diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index b1fcb2b20..476871e0b 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -156,7 +156,7 @@ void StatusPopup::updateLabels() const InputAction::SWITCH_QUICK_DROP); setLabelText(7, modifiers->getPickUpTypeString(), InputAction::CHANGE_PICKUP_TYPE); - setLabelText(8, LocalPlayer::getMapDrawTypeString(), + setLabelText(8, modifiers->getMapDrawTypeString(), InputAction::PATHFIND); setLabelText(9, modifiers->getMagicAttackString(), InputAction::SWITCH_MAGIC_ATTACK); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index aac148d42..a371f9b52 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -656,7 +656,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, modifiers->getQuickDropCounterString())) .append(translateLetter2(modifiers->getPickUpTypeString())) .append(" ").append(translateLetter2( - LocalPlayer::getMapDrawTypeString())) + modifiers->getMapDrawTypeString())) .append(" ").append(translateLetter2( modifiers->getImitationModeString())) .append(translateLetter2(LocalPlayer::getCameraModeString())) -- cgit v1.2.3-70-g09d2