From cfffcc941898c4163e1bd62b8e514d3535511666 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 21 Jul 2014 13:00:00 +0300 Subject: move "change move to target type" option into gamemodifiers. --- src/gui/windows/statuswindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/windows') diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index a726217e3..c035f9759 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -644,7 +644,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, bar->setText(translateLetter2(modifiers->getMoveTypeString()) .append(translateLetter2(modifiers->getCrazyMoveTypeString())) - .append(translateLetter2(player_node->getMoveToTargetTypeString())) + .append(translateLetter2(modifiers->getMoveToTargetTypeString())) .append(translateLetter2(player_node->getFollowModeString())) .append(" ").append(translateLetter2( player_node->getAttackWeaponTypeString())) -- cgit v1.2.3-70-g09d2