From 35263d0f161f59f2dec6586c61970eaf1ce2f6f1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 22 Jul 2014 16:05:28 +0300 Subject: move "change map draw type" option into gamemodifiers. --- src/gui/windows/statuswindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/windows/statuswindow.cpp') diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index aac148d42..a371f9b52 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -656,7 +656,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, modifiers->getQuickDropCounterString())) .append(translateLetter2(modifiers->getPickUpTypeString())) .append(" ").append(translateLetter2( - LocalPlayer::getMapDrawTypeString())) + modifiers->getMapDrawTypeString())) .append(" ").append(translateLetter2( modifiers->getImitationModeString())) .append(translateLetter2(LocalPlayer::getCameraModeString())) -- cgit v1.2.3-60-g2f50