From 53cc3c86f2b5040cec577145feff9db2c93bd268 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 17 May 2015 02:48:54 +0300 Subject: Fix some issues after automatic checks. --- src/gui/windows/skilldialog.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gui/windows/skilldialog.cpp') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 10a5f987b..20cafc2c6 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -661,6 +661,8 @@ void SkillDialog::playCastingDstEffect(const int id, Being *const being) const void SkillDialog::useSkill(const SkillInfo *const info) { + if (!info) + return; const SkillData *const data = info->data; if (data) { @@ -668,7 +670,7 @@ void SkillDialog::useSkill(const SkillInfo *const info) if (!cmd.empty()) SpellManager::invokeCommand(cmd, localPlayer->getTarget()); } - if (info && localPlayer) + if (localPlayer) { switch (info->type) { -- cgit v1.2.3-70-g09d2