From 0f51cc8fb7f07c0d7d8354685897df193426de9e Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 16 May 2014 21:24:21 +0300 Subject: Move skilltab into separate file. --- src/gui/windows/skilldialog.cpp | 42 +++-------------------------------------- 1 file changed, 3 insertions(+), 39 deletions(-) (limited to 'src/gui/windows/skilldialog.cpp') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index f930c9b44..76296cfe4 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -46,9 +46,11 @@ #include "gui/widgets/label.h" #include "gui/widgets/listbox.h" #include "gui/widgets/scrollarea.h" -#include "gui/widgets/tabs/tab.h" #include "gui/widgets/tabbedarea.h" +#include "gui/widgets/tabs/skilltab.h" +#include "gui/widgets/tabs/tab.h" + #include "net/net.h" #include "net/playerhandler.h" #include "net/skillhandler.h" @@ -61,44 +63,6 @@ #include "debug.h" -class SkillTab final : public Tab -{ - public: - SkillTab(const Widget2 *const widget, - const std::string &name, - SkillListBox *const listBox) : - Tab(widget), - mListBox(listBox) - { - setCaption(name); - } - - A_DELETE_COPY(SkillTab) - - ~SkillTab() - { - delete2(mListBox) - } - - SkillInfo *getSelectedInfo() const - { - if (mListBox) - return mListBox->getSelectedInfo(); - else - return nullptr; - } - - protected: - void setCurrent() override - { - if (skillDialog) - skillDialog->updateTabSelection(); - } - - private: - SkillListBox *mListBox; -}; - SkillDialog::SkillDialog() : // TRANSLATORS: skills dialog name Window(_("Skills"), false, nullptr, "skills.xml"), -- cgit v1.2.3-60-g2f50