From 6c3974a46c659e558b2b5f249b7b000a5b39fe25 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 19 Oct 2013 16:27:33 +0300 Subject: Rename actorspritemanager into actormanager. --- src/gui/windows/minimap.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gui/windows/minimap.cpp') diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index d268addf6..9ac4a9e26 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -22,7 +22,7 @@ #include "gui/windows/minimap.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "client.h" #include "configuration.h" #include "party.h" @@ -249,7 +249,7 @@ void Minimap::draw(gcn::Graphics *graphics) graphics->pushClipArea(a); - if (!actorSpriteManager) + if (!actorManager) { BLOCK_END("Minimap::draw") return; @@ -288,7 +288,7 @@ void Minimap::draw(gcn::Graphics *graphics) graph->drawImage(mMapImage, mMapOriginX, mMapOriginY); } - const ActorSprites &actors = actorSpriteManager->getAll(); + const ActorSprites &actors = actorManager->getAll(); FOR_EACH (ActorSpritesConstIterator, it, actors) { if (!(*it) || (*it)->getType() == ActorSprite::FLOOR_ITEM) -- cgit v1.2.3-70-g09d2