From 2131f55532ee9e71b41de99aff0718346fb184c6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 22 Oct 2014 16:17:03 +0300 Subject: Move equipment window slots names mapping to id to separate file. --- src/gui/windows/equipmentwindow.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/gui/windows/equipmentwindow.h') diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h index 8c77b6d28..5295e20b5 100644 --- a/src/gui/windows/equipmentwindow.h +++ b/src/gui/windows/equipmentwindow.h @@ -94,6 +94,8 @@ class EquipmentWindow final : public Window, void recalcSize(); + static void prepareSlotNames(); + private: Item *getItem(const int x, const int y) const A_WARN_UNUSED; @@ -123,6 +125,8 @@ class EquipmentWindow final : public Window, static int parseSlotName(const std::string &name) A_WARN_UNUSED; + static std::map mSlotNames; + Equipment *mEquipment; PlayerBox *mPlayerBox; -- cgit v1.2.3-60-g2f50