From e3682e2cdcb59c36792f6f9c39569e0af01088f0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 25 May 2015 01:58:52 +0300 Subject: Dont set global color variables before drawing text. This allow not set actual OpenGL color on each call because it useless for drawing text. --- src/gui/widgets/window.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/gui/widgets/window.cpp') diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index 657fbcd88..0898549ec 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -374,7 +374,6 @@ void Window::draw(Graphics *graphics) // Draw title if (mShowTitle) { - graphics->setColorAll(mForegroundColor, mForegroundColor2); int x; switch (mCaptionAlign) { @@ -389,7 +388,11 @@ void Window::draw(Graphics *graphics) x = mCaptionOffsetX - mCaptionFont->getWidth(mCaption); break; } - mCaptionFont->drawString(graphics, mCaption, x, mCaptionOffsetY); + mCaptionFont->drawString(graphics, + mForegroundColor, + mForegroundColor2, + mCaption, + x, mCaptionOffsetY); } if (update) -- cgit v1.2.3-60-g2f50