From f9f506fcf38e87f34d8a48af859889279d391713 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Jul 2016 15:37:29 +0300 Subject: Add own configurable color for skill attack range. --- src/gui/widgets/tabs/setup_colors.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/widgets/tabs/setup_colors.cpp') diff --git a/src/gui/widgets/tabs/setup_colors.cpp b/src/gui/widgets/tabs/setup_colors.cpp index d4440d0f1..12b3f0ba3 100644 --- a/src/gui/widgets/tabs/setup_colors.cpp +++ b/src/gui/widgets/tabs/setup_colors.cpp @@ -326,6 +326,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED) case UserColorId::ATTACK_RANGE: case UserColorId::MONSTER_ATTACK_RANGE: case UserColorId::FLOOR_ITEM_TEXT: + case UserColorId::SKILL_ATTACK_RANGE: mTextPreview->setShadow(false); break; default: @@ -338,6 +339,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED) case UserColorId::ATTACK_RANGE: case UserColorId::ATTACK_RANGE_BORDER: case UserColorId::MONSTER_ATTACK_RANGE: + case UserColorId::SKILL_ATTACK_RANGE: case UserColorId::HOME_PLACE: case UserColorId::HOME_PLACE_BORDER: case UserColorId::AIR_COLLISION_HIGHLIGHT: -- cgit v1.2.3-70-g09d2