From 1498a699f89f7b5aebdc4629c645c3702ee04f92 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 24 Jun 2015 01:13:26 +0300 Subject: Add A_NONNULL attribute to all parameters with class Graphics. --- src/gui/viewport.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/gui/viewport.h') diff --git a/src/gui/viewport.h b/src/gui/viewport.h index e459afcae..0963bd394 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -74,9 +74,9 @@ class Viewport final : public WindowContainer, /** * Draws the viewport. */ - void draw(Graphics *graphics) override final; + void draw(Graphics *graphics) override final A_NONNULL(2); - void safeDraw(Graphics *graphics) override final; + void safeDraw(Graphics *graphics) override final A_NONNULL(2); /** * Implements player to keep following mouse. @@ -183,14 +183,15 @@ class Viewport final : public WindowContainer, * Finds a path from the player to the mouse, and draws it. This is for * debug purposes. */ - void drawDebugPath(Graphics *const graphics); + void drawDebugPath(Graphics *const graphics) A_NONNULL(2); /** * Draws the given path. */ void drawPath(Graphics *const graphics, const Path &path, - const Color &color = Color(255, 0, 0)) const; + const Color &color = Color(255, 0, 0)) + const A_NONNULL(2); bool leftMouseAction(); -- cgit v1.2.3-60-g2f50