From a5f9e965323ad4b211405736eda7557cbe6a013a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 24 Feb 2013 15:44:24 +0300 Subject: Rename specialhandler to skillhandler. --- src/gui/skilldialog.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gui/skilldialog.cpp') diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index ee248562a..11b11ba8e 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -41,7 +41,7 @@ #include "net/net.h" #include "net/playerhandler.h" -#include "net/specialhandler.h" +#include "net/skillhandler.h" #include "resources/image.h" #include "resources/resourcemanager.h" @@ -345,7 +345,7 @@ void SkillDialog::action(const gcn::ActionEvent &event) const Being *const being = player_node->getTarget(); if (being) { - Net::getSpecialHandler()->useBeing(info->level, + Net::getSkillHandler()->useBeing(info->level, info->id, being->getId()); } } @@ -627,7 +627,7 @@ void SkillDialog::useItem(const int itemId) const Being *const being = player_node->getTarget(); if (being) { - Net::getSpecialHandler()->useBeing(info->level, + Net::getSkillHandler()->useBeing(info->level, info->id, being->getId()); } } -- cgit v1.2.3-70-g09d2