From c544a5ebb53d51fa98392188d2b44dc6ec27c390 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 21 Jul 2014 23:04:11 +0300 Subject: move "change attack type" option into gamemodifiers. --- src/gui/popups/statuspopup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/popups') diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 0c7dc3bae..4612844a8 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -158,7 +158,7 @@ void StatusPopup::updateLabels() const InputAction::CHANGE_PICKUP_TYPE); setLabelText(8, LocalPlayer::getMapDrawTypeString(), InputAction::PATHFIND); - setLabelText(9, player_node->getMagicAttackString(), + setLabelText(9, modifiers->getMagicAttackString(), InputAction::SWITCH_MAGIC_ATTACK); setLabelText(10, player_node->getPvpAttackString(), InputAction::SWITCH_PVP_ATTACK); -- cgit v1.2.3-70-g09d2