From 744b9d6689b67779a1d17c6d3de7cd016ca1033b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 20 Jul 2014 20:58:31 +0300 Subject: move "change move" option into gamemodifiers. --- src/gui/popups/statuspopup.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/gui/popups/statuspopup.cpp') diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 688898afe..23c0f313f 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -23,6 +23,8 @@ #include "gui/viewport.h" +#include "gamemodifiers.h" + #include "gui/popups/statuspopup.h" #include "gui/widgets/label.h" @@ -135,10 +137,10 @@ void StatusPopup::setLabelText(const int num, void StatusPopup::updateLabels() const { - if (!player_node || !viewport) + if (!player_node || !viewport || !modifiers) return; - setLabelText(0, player_node->getMoveTypeString(), + setLabelText(0, modifiers->getMoveTypeString(), InputAction::INVERT_DIRECTION); setLabelText(1, player_node->getCrazyMoveTypeString(), InputAction::CHANGE_CRAZY_MOVES_TYPE); -- cgit v1.2.3-70-g09d2